Many turns of mood?

Darzil

Developer
Found myself wondering yesterday (which buffing insanely for game dungeon powerlevelling in Jarlsberg) if it is possible to execute a mood in some way so that it gives X turns of effects ?

For example, to get min 100 on all effects, so it'd be buying 20 buff potions once, and using them once, rather than buying them one at a time when the effect was about to run out.

My reason for wondering was it'd both reduce server hits and time to run, and I suspect someone has thought of this before me so maybe there is a way already?
 

xKiv

Active member
You could write a script/library function that gives X turns of an effect (given the efect, source and duration per 1 use of source), and then call that in your moods

(X can be parameter, or mafia preference, or zlib variable)
 

lostcalpolydude

Developer
Staff member
You can have the lines in your mood be "use 20 serum of sarcasm" or similar instead of just "use serum of sarcasm".
 
Top