Theraze
Active member
Not sure if this is the same issue as mafia not knowing that Grandpa skills are learned in the sea without a refresh, but... Used the get_skill script to learn armorcraftiness, since I haven't HP-ed it yet. Got the following:
Of course, the page also gets double processed for meat, believing that it cost 5000 instead of 2500 meat, but that's been an issue since July, at least.> create clown buckler
You lack a skill or other prerequisite for creating that item (ARMOR).
> get_skill armorcraftiness
You learned a new skill: Armorcraftiness
> create clown buckler
You lack a skill or other prerequisite for creating that item (ARMOR).
> refresh all
Refreshing session data...
Synchronizing moon data...
Loading character status...
Seeing what's still trendy today...
Done. Are YOU a fashion plate?
Retrieving character data...
Refreshing closet...
Examining consumables in closet...
Examining equipment in closet...
Examining miscellaneous items in closet...
Updating inventory...
Retrieving familiar data...
Familiar data retrieved.
Retrieving campground data...
Refreshing storage...
Examining meat in storage...
Examining consumables in storage...
Examining equipment in storage...
Examining miscellaneous items in storage...
Session data refreshed.
> create clown buckler
Verifying ingredients for clownskin buckler (1)...
Purchasing buckler buckle (1 @ 100)...
You acquire an item: buckler buckle
You spent 100 Meat
Purchases complete.
Creating clownskin buckler (1)...
You acquire an item: clownskin buckler
Successfully created clownskin buckler (1)