It's very easy to make a mistake in the Pyramid and cost yourself a lot of turns. For example, I just clicked on lower chamber by accident, losing myself a bomb, and having to start again.
Would it be possible to disallow, or warn, clicking on the lower chamber unless the conditions are right ?
ie.
Can only visit chambers set at "get token" if token and bomb not held, and Ed not available.
Can only visit chambers set at "get bomb" if token held, bomb not held, and Ed not available.
Can only visit chambers set at "open Ed" if token and bomb held, and Ed not available.
Can always visit chambers when Ed available.
Cannot visit otherwise.
Would it be possible to disallow, or warn, clicking on the lower chamber unless the conditions are right ?
ie.
Can only visit chambers set at "get token" if token and bomb not held, and Ed not available.
Can only visit chambers set at "get bomb" if token held, bomb not held, and Ed not available.
Can only visit chambers set at "open Ed" if token and bomb held, and Ed not available.
Can always visit chambers when Ed available.
Cannot visit otherwise.