oly0015
Member
By chance is there a way to use an island buff without crashing a script if it happens that the user does not have the quest completed?
I was thinking of using something like cli_execute("concert wink"); which works fine if you have the buff available even if the cast has been used. The problem is that if you don't have the quest completed and run that command it aborts the script so i need to figure out a way to check against that.
I was thinking of using something like cli_execute("concert wink"); which works fine if you have the buff available even if the cast has been used. The problem is that if you don't have the quest completed and run that command it aborts the script so i need to figure out a way to check against that.