nworbetan
Member
I'd like my between battle script to be aware of my total mp regen, and numeric_modifier(item, "mp_regen_max") works great. I'd also use numeric_modifier(effect, "mp_regen_max"), but I haven't been able to figure out how to get a list of my active effects to iterate through.
Honestly though, I'm actually hoping that I'm going about this all wrong, and that there's a simpler way to get this one stat. It feels like checking every equipment slot and every effect separately and summing them is a little excessive.
Honestly though, I'm actually hoping that I'm going about this all wrong, and that there's a simpler way to get this one stat. It feels like checking every equipment slot and every effect separately and summing them is a little excessive.