Help with my breakfast script

icon315

Member
Ok i created my own version of a breakfast script. It uses mostly the cli_execute command....anyone have suggestions on what i should add? also i would like to know how to avoid an abort.....for ex:

If the hermit doesn't have a clover, then there is an abort and the script doesn't keep going.
 

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  • Breakfast.ash
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slyz

Developer
Code:
cli_execute ("cast * Advanced Cocktailcrafting");
cli_execute ("cast * Summon Sugar Sheets");
cli_execute ("cast * Summon Crimbo Candy");
cli_execute ("hermit clover");
cli_execute ("hermit clover");
cli_execute ("hermit clover");
cli_execute ("hermit clover");

All this can be done through Mafia's own breakfast settings.
 

icon315

Member
actually for some reason it doesn't do the sugar sheets/Crimbo candy or the hermit....although it does do the advanced cocktailcrafting
 

icon315

Member
Hah for some reaseon it reset my Settings :p...but still i find making my own breakfast script is easier
 

icon315

Member
Also is there a way to make mafia squeeze the stinky cheese diaper till it gets the stinky cheese eye?
 

lostcalpolydude

Developer
Staff member
"fold stinky cheese eye" takes the item that needs the fewest folds and turns it into the eye. Only unequipped stuff is folded.
 

icon315

Member
thanks so the code would be something like this
Code:
cli_execute (acquire stinky cheese diaper);
cli_execute (fold stinky cheese eye);
 

Bale

Minion
Code:
cli_execute ("[COLOR="Red"][B]unequip[/B][/COLOR] stinky cheese diaper");
cli_execute ("fold stinky cheese eye");
 
Last edited:

Bale

Minion
It really is helpful if you explain your question fully, because not all reasons to skip a step are the same.

The answer is usually to use an if statement to control program flow.
 
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