bumcheekcity
Active member
Code:
void main(int initround, monster foe, string html)
{
if (contains_text(html, "yellow eye"))
{
use_skill(1, $skill[Point at your Opponent]);
}
print(html, "blue");
print(initround, "yellow");
throw_item($item[turtle totem]);
abort();
}
Basically, I just want a script to run and fight one booze giant and yellow ray him. I've got my CCS being:
[ booze giant ]
1: consult bcc3.ash
[ default ]
1: try to steal an item
2: attack with weapon
And then I call:
cli_execute("f he-");
add_item_condition(1, $item[boxed wine]);
adventure(10, $location[Menagerie 3]);
From my main script. But it just uses a turtle totem once, (at which point the He-Boulder showed a red ray) then aborts.