I am having problems with this darned script, it is meant to get best farming weapon and off-hand but I am not sure how to set up the off-hand part. The 2 sections are right there \/ \/ I have tried alot, but have yet to figure out how to do it.
Main problem is the bar whip equipping, it equips bar whip as a weapon.. Then removes the bar whip and attempts to hold the bar whip in off-hand...
Someone help??
Main problem is the bar whip equipping, it equips bar whip as a weapon.. Then removes the bar whip and attempts to hold the bar whip in off-hand...
Someone help??
Code:
###############################
########GET_BEST_WEAPON########
###############################
void Get_Best_Weapon(){
if(available_amount($item[bottle-rocket crossbow]) > 0){
equip($slot[weapon], $item[bottle-rocket crossbow]);
}
else if(available_amount($item[bounty-hunting rifle]) > 0){
equip($slot[weapon], $item[bounty-hunting rifle]);
}
else if(available_amount($item[bar whip]) > 0){
equip($slot[weapon], $item[bar whip]);
}
else{
retrieve_item(1, $item[bar whip]);
equip($slot[weapon], $item[bar whip]);
}
}
###############################
#######GET_BEST_OFFHAND########
###############################
void Get_Best_OffHand(){
if(have_skill($skill[Double-Fisted Skull Smashing]) && available_amount($item[bottle-rocket crossbow]) > 0){
equip($slot[off-hand], $item[bottle-rocket crossbow]);
}
else if(available_amount($item[hypnodisk]) > 0){
equip($slot[off-hand], $item[hypnodisk]);
}
else if(available_amount($item[bobble-hip hula elf doll]) > 0){
equip($slot[off-hand], $item[bobble-hip hula elf doll]);
}
else if(have_skill($skill[Double-Fisted Skull Smashing]) && available_amount($item[bottle-rocket crossbow]) > 0){
equip($slot[off-hand], $item[bounty-hunting rifle]);
}
else if(have_skill($skill[Double-Fisted Skull Smashing]) && available_amount($item[bar whip]) > 0){
equip($slot[off-hand], $item[bar whip]);
}
else if(have_skill($skill[Double-Fisted Skull Smashing])){
if(item_amount($item[bar whip]) > 0){
equip($slot[off-hand], $item[bar whip]);
}
else if(item_amount($item[bar whip]) == 0){
retrieve_item(2, $item[bar whip]);
equip($slot[weapon], $item[bar whip]);
equip($slot[off-hand], $item[bar whip]);
}
}
else{
retrieve_item(1, $item[7-ball]);
equip($slot[off-hand], $item[7-ball]);
}
}