Is there a function that tells you the effects of a piece of equipment that you're wearing? Effects like +moxie or +hot_damage?
I'm in the middle of writting a number of scripts for myself. The two that are giving me trouble (today) are my "Dress for Success" script, and my Combat Script. I'm writing logic to handle the myst classes. Now, what I want to do is to just use the maximizer function to maximize spell damage. While that works for the DfS script, this won't work for my CS script. In the CS, I want to use as little mp as possible, which means I'll have to figure out how much damage spells can be expected to do to pick the combination that requires the least MP and still kill the monster.
I was just about to make a complicated map of every item that you might run across in a HC or Badmoon ascension, something like:
where int, int, int, int, int, int, float represent +hot, +spooky, +cold, +sleaze, +stench, +untyped, +spellDamage%increasers respectively. But that's going to take awhile and be somewhat tedious. So before I do all of that, I want to make sure that mafia doesn't have a feature that does something like this.
So... Is there a function that tells you the effects of a piece of equipment that you're wearing?
I'm in the middle of writting a number of scripts for myself. The two that are giving me trouble (today) are my "Dress for Success" script, and my Combat Script. I'm writing logic to handle the myst classes. Now, what I want to do is to just use the maximizer function to maximize spell damage. While that works for the DfS script, this won't work for my CS script. In the CS, I want to use as little mp as possible, which means I'll have to figure out how much damage spells can be expected to do to pick the combination that requires the least MP and still kill the monster.
I was just about to make a complicated map of every item that you might run across in a HC or Badmoon ascension, something like:
PHP:
item [int, int, int, int, int, int, float, slot] bonusSpellDamage
where int, int, int, int, int, int, float represent +hot, +spooky, +cold, +sleaze, +stench, +untyped, +spellDamage%increasers respectively. But that's going to take awhile and be somewhat tedious. So before I do all of that, I want to make sure that mafia doesn't have a feature that does something like this.
So... Is there a function that tells you the effects of a piece of equipment that you're wearing?