Detecting banished monsters

Paragon

Member
How do you detect which monsters have been banished and for how long? (Which being much more important than how long though).
 

Theraze

Active member
Check their preferences?
> pref monster

logMonsterHealth (global, now 'true', default true)
_jiggleCheesedMonsters (user, now '', default )
_jiggleCreamedMonster (user, now '', default )
_nanorhinoBanishedMonster (user, now '', default )
banishingShoutMonsters (user, now '', default )
cameraMonster (user, now '', default )
olfactedMonster (user, now 'unemployed knob goblin', default unknown)
photocopyMonster (user, now 'monster', default )
rainDohMonster (user, now '', default )
spookyPuttyMonster (user, now 'something <i>totally</i> unrecognizable', default )
waxMonster (user, now '', default )
 
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