Bug "Daily Dungeon" button in "Daily Deeds" panel wasting turns for no apparent reason…

"Daily Dungeon" button in "Daily Deeds" panel wasting turns for no apparent reason…

I'm in aftercore, since I'd done the Bugbear Invasion, I don't have access to The Sea, so I hit "Daily Dungeon" button under "Daily Deeds". I take a moment to stretch. There's no lag, and it's spending adventures…quickly. What!? 22 adventures and counting!? Stop! Stop!

Code:
> adv * Daily Dungeon

Using 45 magical mystery juice...
You gain 2,423 Mana Points
Finished using 45 magical mystery juice.
Using 2 elven magi-pack...
You gain 91 Mana Points
Finished using 2 elven magi-pack.
Using 1 magical mystery juice...
You gain 55 Mana Points
Finished using 1 magical mystery juice.

Request 1 of 216 (Dungeon: Daily Dungeon) in progress...

[11948] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 2 of 216 (Dungeon: Daily Dungeon) in progress...

[11949] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 3 of 216 (Dungeon: Daily Dungeon) in progress...

[11950] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 4 of 216 (Dungeon: Daily Dungeon) in progress...

[11951] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 5 of 216 (Dungeon: Daily Dungeon) in progress...

[11952] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 6 of 216 (Dungeon: Daily Dungeon) in progress...

[11953] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 7 of 216 (Dungeon: Daily Dungeon) in progress...

[11954] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 8 of 216 (Dungeon: Daily Dungeon) in progress...

[11955] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 9 of 216 (Dungeon: Daily Dungeon) in progress...

[11956] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 10 of 216 (Dungeon: Daily Dungeon) in progress...

[11957] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 11 of 216 (Dungeon: Daily Dungeon) in progress...

[11958] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 12 of 216 (Dungeon: Daily Dungeon) in progress...

[11959] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 13 of 216 (Dungeon: Daily Dungeon) in progress...

[11960] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 14 of 216 (Dungeon: Daily Dungeon) in progress...

[11961] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 15 of 216 (Dungeon: Daily Dungeon) in progress...

[11962] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 16 of 216 (Dungeon: Daily Dungeon) in progress...

[11963] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 17 of 216 (Dungeon: Daily Dungeon) in progress...

[11964] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 18 of 216 (Dungeon: Daily Dungeon) in progress...

[11965] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 19 of 216 (Dungeon: Daily Dungeon) in progress...

[11966] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 20 of 216 (Dungeon: Daily Dungeon) in progress...

[11967] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 21 of 216 (Dungeon: Daily Dungeon) in progress...

[11968] Daily Dungeon (Room 1)
Encounter: Locked Door

Request 22 of 216 (Dungeon: Daily Dungeon) in progress...

[11969] Daily Dungeon (Room 1)
Encounter: Locked Door

Manual stop requested.

[11970] Daily Dungeon (Room 1)
Encounter: Locked Door

So, to begin with…"adv *". As in "adventure here for as many turns as possible"? Is that reasonable? Well, maybe it would SEEM reasonable, when "as many turns as possible" is expected to be a finite number, but since we tried the first room 22 times without success, I'm thinking that "*" may not be wise.

Oh, and that beastly Room 1? I manually adventured in the Daily Dungeon, and unlocked the door using only the power of my mind. I'm level 33, I don't need a stupid key!

So, I just don't understand how mafia was even CAPABLE of wasting adventures here. When I adventure manually, I have 2 options: a) spend an adventure when I click on the "do the thing" button and SUCCEED, or b) don't spend an adventure by clicking on "Back to the Dungeoneers' Association". What OTHER action is mafia able to take, that results in spending an adventure without accomplishing anything?
 

lostcalpolydude

Developer
Staff member
Maybe it tried using a key that you don't have? Not that that's reasonable to do, but maybe KoL has some entertaining message for that case and wastes a turn.
 
Maybe it tried using a key that you don't have? Not that that's reasonable to do, but maybe KoL has some entertaining message for that case and wastes a turn.

I don't think I actually had any keys in my inventory. Adventuring manually, there wasn't an option to use an unavailable key.
 

Theraze

Active member
Sometimes mafia gets out of sync regarding your inventory, and you need to refresh it. A fresh login would get a refreshed version of your inventory, including the proper amount (none) of keys available.

And just because it isn't listed doesn't mean that KoL doesn't have coding for it... case in point, hot stuffing. :)
 

Veracity

Developer
Staff member
Sometimes mafia gets out of sync regarding your inventory, and you need to refresh it.
I keep seeing people say this, but I can't remember the last time it happened to me, aside from new content sticking items into inventory in unconventional ways - like diving for treasure in the swimming pool.

A fresh login would get a refreshed version of your inventory, including the proper amount (none) of keys available.
Or pressing the "refresh" button on the Inventory Manager.
 

Theraze

Active member
I generally have it happen every 1-2 weeks at least once. However, as I've never been able to figure out which stage in my adventuring messed up my inventory, I won't make a useless bug report that's not fixable. That being said, it's my standard suggestion when people say mafia is doing bad things with their inventory, much in the vein of telling people to update clear when they were missing new content a year+ ago, regardless of if they would admit to using update data or not. :)
 
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