zekaonar
Member
I'd like to write a DB CSS that reacts to whether an item has been pickpocketed, or adapts based off text seen in combat results and I was wondering if someone could point me at an example of this?
For example:
steal
if (pickpocket was not successful)
combo rave steal
else
combo rave concentration
And is there a way to count rave steals or detect if it is telling you they are exhausted for the day?
Would I have to use an .ash script for this, if so, could someone point me at a script that does combat in a similar way?
thanks
For example:
steal
if (pickpocket was not successful)
combo rave steal
else
combo rave concentration
And is there a way to count rave steals or detect if it is telling you they are exhausted for the day?
Would I have to use an .ash script for this, if so, could someone point me at a script that does combat in a similar way?
thanks