Character Info Toolbox

AlbinoRhino

Active member
Also, as a side-note, while looking at this, I noticed that basics.js is now included in the character pane. This wasn't the case before. This should mean that the getHttpObject () function which I added to chit.js can be removed from there.
 

Bale

Minion
There are a couple of weird differences in html there. I'm not sure what is responsible for them, but I've made a more generalized case that should work. Please test out the attached version 0.7.3.1 and let me know if it works for you.


Also, as a side-note, while looking at this, I noticed that basics.js is now included in the character pane. This wasn't the case before. This should mean that the getHttpObject () function which I added to chit.js can be removed from there.
Are you saying that I should simply delete the following...
Code:
function getHttpObject()
{
	var httpObject = false;
	if ( window.ActiveXObject )
	{
		try
		{
			httpObject = new ActiveXObject( "Msxml2.XMLHTTP" );
		}
		catch ( e )
		{
			httpObject = new ActiveXObject( "Microsoft.XMLHTTP" );
		}
	}
	else
	{
		httpObject = new XMLHttpRequest();
	}

	return httpObject;
}

That can just be deleted? And it will work?
 

Attachments

  • charpane.ash
    106.4 KB · Views: 31

AlbinoRhino

Active member
v 0.7.3.1 appears to be working. Thanks Bale. You're awesome.


Yes, that entire function is actually from basics.js (located in the relay folder), which was not included in the charpane at the time that we made those changes. I see that as of r11381, on 08/08/2012, basics.js is now included. Which means that function is now defined twice. Once in basics.js, and once in chit.js. I am guessing there have been no issues since they are identical definitions, and probably won't be issues if you want to leave it, but you never know when a change may creep in somewhere, and then we have the same function defined 2 different ways.
 

AlbinoRhino

Active member
Haha ! Love the fix ! The "more generalized case" = "This isn't used, so who cares?!". lol I needed a laugh ! Thanks.
 

Bale

Minion
Glad you liked that.

There is also another change to a problem slightly higher up that would have caused errors for you if the MCD issue hadn't killed it altogether.


Updated to 0.7.3.1
  • All of the below from 0.7.3, except that it works now.
  • Fix for KoL's September 26, 2012 update.
  • Move help text from comments into a new readme file
  • Add preference chit.disable to easily turn off ChIT.

Since version 0.7 only charpane.ash has been changed.
Download it here: View attachment 6917
 

Aankhen

Member
This version seems to have the same problem my first attempt did: if the list of effects is empty, it fails to parse the mood due to a missing br. Changing line 2771 to read as follows fixes it: endwith = "]</font>";
 

Bale

Minion
Thank you. I found another bug also.


Updated to 0.7.3.2
  • KoL's September 26, 2012 Update: Fix effects when list is empty
  • KoL's September 26, 2012 Update: Fix Valhalla karma parsing

Since version 0.7 only charpane.ash has been changed.
Download it here: View attachment 6919
 

Erich

Member
I'll have to get more info from a multi, but it seems that if my effects are empty, it won't show intrinsics or mafia counters.I'll post more when I have more info (I'm using 7.3.2)

PS: thanks again for all the work, it's very appreciated.
 

VinnyB

Member
This mod is amazing!

Have you considered splitting the pane lengthwise, to essentially make two left panes (two 'houses')? There's just so much information I want to be able to see!
 

livercat

Member
I think something happened with the new update. I'm getting the error message "CHIT: Error parsing refresh"

Happens to me when I have no active effects (mafia counters don't affect it). For example, I had a shore counter and no other effects - error was there. When I gained an effect (Madrigal in my case), error disappeared and CHIT properly loaded.
 
After your latest set of updates, Skyelf is still not seeing the EXTREME graphics, but she is seeing her zombie horde. We got a new version of the frame data for you given the recent changes of yesterday.
Here it is. Oh and thanks for the easy way to turn chit on and off, that made it *much* easier to get this.
 

Attachments

  • extreme_problem.txt
    10.4 KB · Views: 54

Bale

Minion
This mod is amazing!

Have you considered splitting the pane lengthwise, to essentially make two left panes (two 'houses')? There's just so much information I want to be able to see!

You know, there are three areas that can be filled with data: Roof, Walls and Floor. Plus a toolbar at the bottom that can contain various useful items.


After your latest set of updates, Skyelf is still not seeing the EXTREME graphics, but she is seeing her zombie horde. We got a new version of the frame data for you given the recent changes of yesterday.
Here it is. Oh and thanks for the easy way to turn chit on and off, that made it *much* easier to get this.

I'll look that over. Thanks. I'm glad that chit.disable is already being useful. I added it because I needed to turn off chit to complete my turns since I didn't have enough time to fix it.


I think something happened with the new update. I'm getting the error message "CHIT: Error parsing refresh"

As I tell everyone who has a problem, "Please copy/paste the html for the character pane." Without that information I'd only be guessing why your charpane is different from mine.
 

Bale

Minion
After your latest set of updates, Skyelf is still not seeing the EXTREME graphics, but she is seeing her zombie horde. We got a new version of the frame data for you given the recent changes of yesterday.
Here it is. Oh and thanks for the easy way to turn chit on and off, that made it *much* easier to get this.

I just looked at this and I believe I found the problem, but it is complicated by KoL's recent changes to the charpane and how it is being parsed. Give me a few days to verify the extreme meter on my own character and I'll post a fix in which I can have confidence.
 

Erich

Member
As I tell everyone who has a problem, "Please copy/paste the html for the character pane." Without that information I'd only be guessing why your charpane is different from mine.

CHIT: Error parsing intrinsics

(chit doesn't show at all)

Code:
<html><head>
<link rel="stylesheet" type="text/css" href="http://images.kingdomofloathing.com/styles.css">
<style type="text/css">
	#nudges div { position: relative; padding: 0px; }
	#nudges div .close { position: absolute; top: -2px; right: -10px; border: 1px solid black; }
</style>
<script language="Javascript" src="/basics.js"></script><link rel="stylesheet" href="/basics.css" /></head>
<script src="/images/scripts/window.js"></script>
<script type="text/javascript" src="/images/scripts/jquery-1.3.1.min.js"></script>
<script language=Javascript src="/images/scripts/keybinds.min.2.js"></script>
<script language=Javascript src="/images/scripts/window.20111231.js"></script>
<script language="javascript">function chatFocus(){if(top.chatpane.document.chatform.graf) top.chatpane.document.chatform.graf.focus();}
if (typeof defaultBind != 'undefined') { defaultBind(47, 2, chatFocus); defaultBind(190, 2, chatFocus);defaultBind(191, 2, chatFocus); defaultBind(47, 8, chatFocus);defaultBind(190, 8, chatFocus); defaultBind(191, 8, chatFocus); }</script><script language=Javascript src="/images/scripts/jquery-1.3.1.min.js"></script>
	<script type="text/javascript">
	var turnsplayed = 22602;
var turnsthisrun = 657;
var rollover = 1348802998;
var rightnow = 1348782640;
var playerid = 1838731;
var pwdhash = "44e689a9ee64ca04cc26630f37608f87";
var hide_nudges = true;
$(document).ready(function () {
	$('.showall').live('click',function () {
		var hidden = $(this).attr('rel');
		var hd = hidden.split(/,/);
		for (var i=0; i< hd.length; i++) {
			deleteCookie(hd[i], '');
		}
		document.location = 'charpane.php?foo=' + escape(Math.random());
	});
	if (hide_nudges) $('#nudges td div').hover(
		function () {
			if (!hide_nudges) return;
			var ht = '<a href="#" class="close"><img alt="Hide" title="Hide"  src="http://images.kingdomofloathing.com/closebutton.gif" /></a>';
			var c = $(ht);
			$(this).append(c);
			c.click(function () {
				var key = $(this).parents('tr:first').attr('rel');
				$(this).parents('tr:first').remove();
				setCookie(key, 1);
			});
		},
			function () {
				if (!hide_nudges) return;
				$(this).find('.close').remove();
			}
	);
});
</script>
<script language=Javascript src="/images/scripts/charpane.4.js"></script>
<script type="text/javascript" src="/images/scripts/cookie.20100120.js"></script>
<script type="text/javascript">
jQuery(function ($) {
	$(window).resize(function () {
		var winW = 300;
		if (document.body && document.body.offsetWidth) { winW = document.body.offsetWidth; }
		if (document.compatMode=='CSS1Compat' && document.documentElement && document.documentElement.offsetWidth ) { winW = document.documentElement.offsetWidth; }
		if (window.innerWidth && window.innerHeight) { winW = window.innerWidth; }
		setCookie('charpwd', winW, 365, true);
	});
})
</script>
<body onload="updateSafetyText();" bgcolor=white text=black link=black alink=black vlink=black onload='startup();'>
<center id='rollover' class=tiny style='color: red; cursor: pointer;' onClick='doc("maintenance");'></center><center><table align=center><tr><td><a class=nounder target=mainpane href="charsheet.php"><img src="http://images.kingdomofloathing.com/otherimages/sealclubber.gif" width=60 height=100 border=0></a></td><td valign=center><center><a class=nounder target=mainpane href="charsheet.php"><b>rhubarb19x</b></a><br>Level 9<br>Seal Clubber<table title='11 / 17' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=5 width=64 bgcolor=#5A5A5A></td><td width=36 bgcolor=white></td></tr></table></td></tr></table><table align=center><tr><td align=right>Muscle:</td><td align=left><b><font color=blue>94</font> (79)</b><table title='12 / 159' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=3 bgcolor=#5A5A5A></td><td width=47 bgcolor=white></td></tr></table></td></tr><tr><td align=right>Mysticality:</td><td align=left><b>43</b><table title='3 / 87' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=1 bgcolor=#5A5A5A></td><td width=49 bgcolor=white></td></tr></table></td></tr><tr><td align=right>Moxie:</td><td align=left><b><font color=blue>64</font> (43)</b><table title='46 / 87' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=26 bgcolor=#5A5A5A></td><td width=24 bgcolor=white></td></tr></table></td></tr></table><table cellpadding=3 align=center><tr><td align=center><img src="http://images.kingdomofloathing.com/itemimages/hp.gif" class=hand onclick='doc("hp");' title="Hit Points" alt="Hit Points"><br><span class=black>146 / 146</span></td><td align=center><img src="http://images.kingdomofloathing.com/itemimages/mp.gif" class=hand onclick='doc("mp");' title="Muscularity Points" alt="Muscularity Points"><br><span class=black>43 / 43</span></td></tr><tr><td align=center><img src="http://images.kingdomofloathing.com/itemimages/meat.gif" class=hand onclick='doc("meat");' title="Meat" alt="Meat"><br><span class=black>947,141</span></td><td align=center><img src="http://images.kingdomofloathing.com/itemimages/hourglass.gif" class=hand onclick='doc("adventures");' title="Adventures Remaining" alt="Adventures Remaining"><br><span class=black>199</span></td></tr></table><br><font size=2><a target=mainpane href="inv_use.php?pwd=44e689a9ee64ca04cc26630f37608f87&whichitem=2682">Detuned Radio</a>: <b>10</b></font><br><br><center id="nudgeblock"><font size=2><a class=nounder href=questlog.php target=mainpane><b>Current Quest:</b></a></font><br><table id="nudges"><tr rel="qn_e1aa4ca1f58d05558c5f2abc8da92b82"><td class="small" colspan="2"><div>Go to the <a class=nounder target=mainpane href=place.php?whichplace=mclargehuge><b>Icy Peak</b></a> and see what's up!</div></td></tr></table><p></center><script type="text/javascript">hide_nudges = false;</script><center><font size=2><b><a onclick='if (top.mainpane.focus) top.mainpane.focus();' class=nounder href="town_wrong.php" target=mainpane>Last Adventure:</a></b></font><br><table cellspacing=0 cellpadding=0><tr><td><font size=2><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=112">The Sleazy Back Alley</a><br></font></td></tr></table><font size=1><nobr><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=51">Cobb's Knob Menagerie, Level 1</a></nobr></font></center><p><table width=90%><tr><td colspan=2 align=center><font size=2><b>Familiar:</b></font></td></tr><tr><td align=center valign=center><a target=mainpane href="familiar.php" class="familiarpick"><img src="http://images.kingdomofloathing.com/itemimages/familiar34.gif" width=30 height=30 border=0></a></td><td valign=center align=left><a target=mainpane href="familiar.php" class="familiarpick"><b><font size=2>Gronald</a></b>, the  <b>1</b> pound Flaming Gravy Fairy<table title='1 / 4' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=25 bgcolor=#5A5A5A></td><td width=75 bgcolor=white></td></tr></table></font></td></tr></table></center><center><p><b><font size=2>Intrinsics:</font></b><br></center><center><table><tr><td><img src="http://images.kingdomofloathing.com/itemimages/kungfu.gif" onClick='eff("c3b40896d1596565f2f489b2774dd6ec");'></td><td valign=center><font size=2>Kung Fu Fighting (∞)</font><br></td></tr></table></center><center><font size=1>[<a href="charpane.php">refresh</a>]</font></center></body></html>

When I have an intrinsic, no buffs, and a Mafia timer set, no effects show at all, including timers, though chit reappears:

Code:
<html><head>
<meta http-equiv="X-UA-Compatible" content="IE=8" />

<link rel="stylesheet" type="text/css" href="http://images.kingdomofloathing.com/styles.css">
<style type="text/css">
	#nudges div { position: relative; padding: 0px; }
	#nudges div .close { position: absolute; top: -2px; right: -10px; border: 1px solid black; }
</style>
<script language="Javascript" src="/basics.js"></script><link rel="stylesheet" href="/basics.css" />
<link rel="stylesheet" href="chit.css">
</head>
<script src="/images/scripts/window.js"></script>
<script type="text/javascript" src="/images/scripts/jquery-1.3.1.min.js"></script>
<script language=Javascript src="/images/scripts/keybinds.min.2.js"></script>
<script language=Javascript src="/images/scripts/window.20111231.js"></script>
<script language="javascript">function chatFocus(){if(top.chatpane.document.chatform.graf) top.chatpane.document.chatform.graf.focus();}
if (typeof defaultBind != 'undefined') { defaultBind(47, 2, chatFocus); defaultBind(190, 2, chatFocus);defaultBind(191, 2, chatFocus); defaultBind(47, 8, chatFocus);defaultBind(190, 8, chatFocus); defaultBind(191, 8, chatFocus); }</script><script language=Javascript src="/images/scripts/jquery-1.3.1.min.js"></script>
	<script type="text/javascript">
	var turnsplayed = 22602;
var turnsthisrun = 657;
var rollover = 1348802997;
var rightnow = 1348782848;
var playerid = 1838731;
var pwdhash = "44e689a9ee64ca04cc26630f37608f87";
var hide_nudges = true;
$(document).ready(function () {
	$('.showall').live('click',function () {
		var hidden = $(this).attr('rel');
		var hd = hidden.split(/,/);
		for (var i=0; i< hd.length; i++) {
			deleteCookie(hd[i], '');
		}
		document.location = 'charpane.php?foo=' + escape(Math.random());
	});
	if (hide_nudges) $('#nudges td div').hover(
		function () {
			if (!hide_nudges) return;
			var ht = '<a href="#" class="close"><img alt="Hide" title="Hide"  src="http://images.kingdomofloathing.com/closebutton.gif" /></a>';
			var c = $(ht);
			$(this).append(c);
			c.click(function () {
				var key = $(this).parents('tr:first').attr('rel');
				$(this).parents('tr:first').remove();
				setCookie(key, 1);
			});
		},
			function () {
				if (!hide_nudges) return;
				$(this).find('.close').remove();
			}
	);
});
</script>
<script language=Javascript src="/images/scripts/charpane.4.js"></script>
<script type="text/javascript" src="/images/scripts/cookie.20100120.js"></script>
<script type="text/javascript">
jQuery(function ($) {
	$(window).resize(function () {
		var winW = 300;
		if (document.body && document.body.offsetWidth) { winW = document.body.offsetWidth; }
		if (document.compatMode=='CSS1Compat' && document.documentElement && document.documentElement.offsetWidth ) { winW = document.documentElement.offsetWidth; }
		if (window.innerWidth && window.innerHeight) { winW = window.innerWidth; }
		setCookie('charpwd', winW, 365, true);
	});
})
</script>

<script type="text/javascript" src="chit.js"></script>
<body onload="updateSafetyText();" bgcolor=white text=black link=black alink=black vlink=black onload='startup();'>
<div id="chit_house"><div id="chit_roof" class="chit_chamber"><table id="chit_character" class="chit_brick nospace"><tr><th colspan="3"><a target="mainpane" href="charsheet.php">rhubarb19x</a></th></th></tr><tr><td rowspan="4" class="avatar"><a target="mainpane" href="charsheet.php"><img src="http://images.kingdomofloathing.com/otherimages/sealclubber.gif"></a></td><td class="label"><a target="mainpane" href="guild.php?guild=f" title="Visit your guild">Seal Clubber</a></td><td class="level" rowspan="2"><a target="mainpane" href="council.php" title="Visit the Council">9</a></td></tr><tr><td class="info">Casual</td></tr><tr><td class="info">No Path</td></tr><tr><td colspan="2"><div class="chit_resource"><div title="Meat" style="float:left"><span>947,061</span><img src="/images/itemimages/meat.gif"></div><div title="201 Adventures remaining
 Current Run: 167 / 657" style="float:right"><span>201</span><img src="/images/itemimages/hourglass.gif"></div></div><div style="clear:both"></div></td></tr><tr><td class="progress" colspan="3" title="6 muscle until level 10
 (972 substats needed)" ><div class="progressbar" style="width:62.62975778546713%"></div></td></tr></table><table id="chit_stats" class="chit_brick nospace"><thead><tr><th colspan="3">My Stats</th></tr></thead><tbody><tr><td class="label">Muscle</td><td class="info"><span style="color:blue">94</span>  (79)</td><td class="progress"><div class="progressbox" title="12 / 159 (147 needed)"><div class="progressbar" style="width:7.547169811320755%"></div></div></td></tr><tr><td class="label">Myst</td><td class="info">43</td><td class="progress"><div class="progressbox" title="3 / 87 (84 needed)"><div class="progressbar" style="width:3.4482758620689653%"></div></div></td></tr><tr><td class="label">Moxie</td><td class="info"><span style="color:blue">64</span>  (43)</td><td class="progress"><div class="progressbox" title="46 / 87 (41 needed)"><div class="progressbar" style="width:52.87356321839081%"></div></div></td></tr></tbody><tbody><tr><td class="label">HP</td><td class="info">146 / 146</td><td class="progress"><div class="progressbox" title="146 / 146""><div class="progressbar" style="width:100.0%;background-color:green"></div></div></td></tr><tr><td class="label">MP</td><td class="info">43 / 43</td><td class="progress"><div class="progressbox" title="43 / 43""><div class="progressbar" style="width:100.0%;background-color:green"></div></div></td></tr></tbody><tbody><tr><td class="label"><a href="inv_use.php?pwd=44e689a9ee64ca04cc26630f37608f87&which=3&whichitem=2682" target="mainpane" title="Detuned Radio">Radio</a></td><td class="info"><a href="#" class="chit_launcher" rel="chit_pickermcd" title="Turn it up or down, man">10</a></td><td class="progress"><a href="#" id="chit_mcdlauncher" class="chit_launcher" rel="chit_pickermcd"><div class="progressbox" title="Turn it up or down, man""><div class="progressbar" style="width:100.0%;background-color:black"></div></div></a></td></tr></tbody><tbody><tr><td class="label"><a class="visit" target="mainpane" href="town_wrong.php">Last</a></td><td class="info" style="display:block;" colspan="2"><a class="visit" target="mainpane" href="adventure.php?snarfblat=112">The Sleazy Back Alley</a></td></tr></tbody></table></div><div id="chit_walls" class="chit_chamber"></div><div id="chit_floor" class="chit_chamber"><table id="chit_familiar" class="chit_brick nospace"><tr><th width="40" title="Buffed Weight" style="color:blue">1</th><th><a target=mainpane href="familiar.php" class="familiarpick" title="Visit your terrarium">Gronald</a></th><th width="30"> </th></tr><tr><td class="icon" title="Visit your terrarium"><a target=mainpane href="familiar.php" class="familiarpick"><img src="/images/itemimages/familiar34.gif"></a></td><td class="info" style=""><a title="Familiar Haiku" class="hand" onclick="fam(34)" origin-level="third-party"/>Flaming Gravy Fairy</a></td><td class="icon" title="Equip your familiar"><a class="chit_launcher" rel="chit_pickerfam" href="#"><img title="" src="/images/itemimages/blank.gif"></a></td></tr><tr><td colspan="3" class="progress" title="1 / 4" ><div class="progressbar" style="width:25.0%"></div></td></tr></table><table id="chit_toolbar"><tr><th><ul style="float:left"><li><a href="charpane.php" title="Reload"><img src="/images/relayimages/chit/refresh.png"></a></li></ul><ul style="float:right"><li><img src="/images/relayimages/chit/moodnone.png"></li></ul><ul><li><a class="tool_launcher" title="Recent Adventures" href="#" rel="trail"><img src="/images/relayimages/chit/trail.png"></a></li><li><a class="tool_launcher" title="Current Quests" href="#" rel="quests"><img src="/images/relayimages/chit/quests.png"></a></li><li><a class="tool_launcher" title="Modifiers" href="#" rel="modifiers"><img src="/images/relayimages/chit/modifiers.png"></a></li><li><a class="tool_launcher" title="Elements" href="#" rel="elements"><img src="/images/relayimages/chit/elements.png"></a></li><li><a class="tool_launcher" title="Consumption" href="#" rel="organs"><img src="/images/relayimages/chit/organs.png"></a></li></ul></th></tr></table></div><div id="chit_closet"><div id="chit_pickerfam" class="chit_skeleton" style="display:none"><table class="chit_picker"><tr><th colspan="2">Equip Thine Familiar Well</th></tr><tr class="pickloader" style="display:none"><td class="info">Changing Equipment...</td><td class="icon"><img src="/images/itemimages/karma.gif"></td></tr><tr class="pickitem"><td class="inventory"><a class="change" href="/KoLmafia/sideCommand?cmd=equip+familiar+annoying+pitchfork&pwd=44e689a9ee64ca04cc26630f37608f87" title="Equip annoying pitchfork">annoying pitchfork</a></td><td class="icon"><a class="change" href="/KoLmafia/sideCommand?cmd=equip+familiar+annoying+pitchfork&pwd=44e689a9ee64ca04cc26630f37608f87" title="Equip annoying pitchfork"><img src="/images/itemimages/pitchfork.gif"></a></td></tr></table></div><div id="chit_pickermcd" class="chit_skeleton" style="display:none"><table class="chit_picker"><tr><th colspan="2">Turn it up or down, man</th></tr><tr class="pickloader" style="display:none"><td class="info">Tuning Radio...</td><td class="icon"><img src="/images/itemimages/karma.gif"></td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+0&pwd=44e689a9ee64ca04cc26630f37608f87">Turn it off</a></td><td class="level">0</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+1&pwd=44e689a9ee64ca04cc26630f37608f87">Turn it mostly off</a></td><td class="level">1</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+2&pwd=44e689a9ee64ca04cc26630f37608f87">Ratsworth's money clip</a></td><td class="level">2</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+3&pwd=44e689a9ee64ca04cc26630f37608f87">Glass Balls of the King</a></td><td class="level">3</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+4&pwd=44e689a9ee64ca04cc26630f37608f87">Boss Bat britches</a></td><td class="level">4</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+5&pwd=44e689a9ee64ca04cc26630f37608f87">Rib of the Bonerdagon</a></td><td class="level">5</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+6&pwd=44e689a9ee64ca04cc26630f37608f87">Horoscope of the Hermit</a></td><td class="level">6</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+7&pwd=44e689a9ee64ca04cc26630f37608f87">Codpiece of the Goblin King</a></td><td class="level">7</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+8&pwd=44e689a9ee64ca04cc26630f37608f87">Boss Bat bling</a></td><td class="level">8</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+9&pwd=44e689a9ee64ca04cc26630f37608f87">Ratsworth's tophat</a></td><td class="level">9</td></tr><tr class="pickitem current"><td class="info">Vertebra of the Bonerdagon</td><td class="level">10</td></tr></table></div><div id="chit_tooltrail" class="chit_skeleton" style="display:none"><table id="chit_trail" class="chit_brick nospace"><tr><th><a class="visit" target="mainpane" href="town_wrong.php">Last Adventure</a></th></tr><tr><td class="last"><a class="visit" target="mainpane" href="adventure.php?snarfblat=112">The Sleazy Back Alley</a></td></tr><tr><td><a class="visit" target="mainpane" href="adventure.php?snarfblat=51">Cobb's Knob Menagerie, Level 1</a></td></tr></table></div><div id="chit_toolquests" class="chit_skeleton" style="display:none"><table id="nudges" class="chit_brick nospace"><tr><th><a target="mainpane" href="questlog.php">Current Quests</a></th></tr><tr rel="qn_e1aa4ca1f58d05558c5f2abc8da92b82"><td class="small" colspan="2"><div>Go to the <a class=nounder target=mainpane href=place.php?whichplace=mclargehuge><b>Icy Peak</b></a> and see what's up!</div></td></tr></table><script type="text/javascript">hide_nudges = false;</script></div><div id="chit_toolmodifiers" class="chit_skeleton" style="display:none"><table id="chit_modifiers" class="chit_brick nospace"><thead><tr><th colspan="2">Modifiers</th></tr></thead><tbody><tr><td class="label">Meat Drop</td><td class="info">+0.0%</td></tr><tr><td class="label">Item Drop</td><td class="info">+30.42%</td></tr><tr><td class="label">  Forced Drop @</td><td class="info">77%</td></tr></tbody><tbody><tr><td class="label">Monster Level</td><td class="info">+10</td></tr><tr><td class="label">Initiative</td><td class="info">+30%</td></tr><tr><td class="label">Modified Init</td><td class="info">+30%</tr><tr><td class="label">Combat Rate</td><td class="info">+0%</td></tr></tbody><tbody><tr><td class="label">Damage Absorp</td><td class="info">26% (135)</td></tr><tr><td class="label">Damage Red</td><td class="info">10</td></tr></tbody><tbody><tr><td class="label">Spell Damage</td><td class="info">+0</td></tr><tr><td class="label">Weapon Damage</td><td class="info">+37 / +20%</td></tr><tr><td class="label">Ranged Damage</td><td class="info">+0</td></tr></tbody></table></div><div id="chit_toolelements" class="chit_skeleton" style="display:none"><table id="chit_elements" class="chit_brick nospace"><tr><th>Elements</th></tr><tr><td><img src="/images/relayimages/chit/Elements2.gif"></tr></table></div><div id="chit_toolorgans" class="chit_skeleton" style="display:none"><table id="chit_organs" class="chit_brick nospace"><thead><tr><th colspan="3">Consumption</th></tr></thead><tr><td class="label">Stomach</td><td class="info">2 / 15</td><td class="progress"><div class="progressbox" title="Hmmm... pies""><div class="progressbar" style="width:13.333333333333334%;background-color:green"></div></div></td></tr><tr><td class="label">Liver</td><td class="info">0 / 14</td><td class="progress"><div class="progressbox" title="You are stone-cold sober""><div class="progressbar" style="width:0.0%;background-color:blue"></div></div></td></tr><tr><td class="label">Spleen</td><td class="info">0 / 15</td><td class="progress"><div class="progressbox" title="Your spleen is in perfect shape!""><div class="progressbar" style="width:0.0%;background-color:blue"></div></div></td></tr></table></div></div></div></body></html>

Also, chit works fine if there's at least 1 in game (non-mafia) effect active

I hope that helps!
 

Bale

Minion
I'm sure that will help a lot, I"m just gonna be a little bit slow responding because I'm running low on time.

Thanks.
 

Erich

Member
Retrieving campground data...
CHIT: Error parsing refresh
Session data refreshed.

Code:
<html><head>
<link rel="stylesheet" type="text/css" href="http://images.kingdomofloathing.com/styles.css">
<style type="text/css">
	#nudges div { position: relative; padding: 0px; }
	#nudges div .close { position: absolute; top: -2px; right: -10px; border: 1px solid black; }
</style>
<script language="Javascript" src="/basics.js"></script><link rel="stylesheet" href="/basics.css" /></head>
<script src="/images/scripts/window.js"></script>
<script type="text/javascript" src="/images/scripts/jquery-1.3.1.min.js"></script>
<script language=Javascript src="/images/scripts/keybinds.min.2.js"></script>
<script language=Javascript src="/images/scripts/window.20111231.js"></script>
<script language="javascript">function chatFocus(){if(top.chatpane.document.chatform.graf) top.chatpane.document.chatform.graf.focus();}
if (typeof defaultBind != 'undefined') { defaultBind(47, 2, chatFocus); defaultBind(190, 2, chatFocus);defaultBind(191, 2, chatFocus); defaultBind(47, 8, chatFocus);defaultBind(190, 8, chatFocus); defaultBind(191, 8, chatFocus); }</script><script language=Javascript src="/images/scripts/jquery-1.3.1.min.js"></script>
	<script type="text/javascript">
	var turnsplayed = 22602;
var turnsthisrun = 657;
var rollover = 1348889401;
var rightnow = 1348844543;
var playerid = 1838731;
var pwdhash = "5c796e7757d705f7ad1bc5deafbd3c6d";
var hide_nudges = true;
$(document).ready(function () {
	$('.showall').live('click',function () {
		var hidden = $(this).attr('rel');
		var hd = hidden.split(/,/);
		for (var i=0; i< hd.length; i++) {
			deleteCookie(hd[i], '');
		}
		document.location = 'charpane.php?foo=' + escape(Math.random());
	});
	if (hide_nudges) $('#nudges td div').hover(
		function () {
			if (!hide_nudges) return;
			var ht = '<a href="#" class="close"><img alt="Hide" title="Hide"  src="http://images.kingdomofloathing.com/closebutton.gif" /></a>';
			var c = $(ht);
			$(this).append(c);
			c.click(function () {
				var key = $(this).parents('tr:first').attr('rel');
				$(this).parents('tr:first').remove();
				setCookie(key, 1);
			});
		},
			function () {
				if (!hide_nudges) return;
				$(this).find('.close').remove();
			}
	);
});
</script>
<script language=Javascript src="/images/scripts/charpane.4.js"></script>
<script type="text/javascript" src="/images/scripts/cookie.20100120.js"></script>
<script type="text/javascript">
jQuery(function ($) {
	$(window).resize(function () {
		var winW = 300;
		if (document.body && document.body.offsetWidth) { winW = document.body.offsetWidth; }
		if (document.compatMode=='CSS1Compat' && document.documentElement && document.documentElement.offsetWidth ) { winW = document.documentElement.offsetWidth; }
		if (window.innerWidth && window.innerHeight) { winW = window.innerWidth; }
		setCookie('charpwd', winW, 365, true);
	});
})
</script>
<body onload="updateSafetyText();" bgcolor=white text=black link=black alink=black vlink=black onload='startup();'>
<center id='rollover' class=tiny style='color: red; cursor: pointer;' onClick='doc("maintenance");'></center><center><table align=center><tr><td><a class=nounder target=mainpane href="charsheet.php"><img src="http://images.kingdomofloathing.com/otherimages/sealclubber.gif" width=60 height=100 border=0></a></td><td valign=center><center><a class=nounder target=mainpane href="charsheet.php"><b>rhubarb19x</b></a><br>Level 9<br>Seal Clubber<table title='11 / 17' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=5 width=64 bgcolor=#5A5A5A></td><td width=36 bgcolor=white></td></tr></table></td></tr></table><table align=center><tr><td align=right>Muscle:</td><td align=left><b><font color=blue>94</font> (79)</b><table title='12 / 159' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=3 bgcolor=#5A5A5A></td><td width=47 bgcolor=white></td></tr></table></td></tr><tr><td align=right>Mysticality:</td><td align=left><b>43</b><table title='3 / 87' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=1 bgcolor=#5A5A5A></td><td width=49 bgcolor=white></td></tr></table></td></tr><tr><td align=right>Moxie:</td><td align=left><b><font color=blue>64</font> (43)</b><table title='46 / 87' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=26 bgcolor=#5A5A5A></td><td width=24 bgcolor=white></td></tr></table></td></tr></table><table cellpadding=3 align=center><tr><td align=center><img src="http://images.kingdomofloathing.com/itemimages/hp.gif" class=hand onclick='doc("hp");' title="Hit Points" alt="Hit Points"><br><span class=black>146 / 146</span></td><td align=center><img src="http://images.kingdomofloathing.com/itemimages/mp.gif" class=hand onclick='doc("mp");' title="Muscularity Points" alt="Muscularity Points"><br><span class=black>43 / 43</span></td></tr><tr><td align=center><img src="http://images.kingdomofloathing.com/itemimages/meat.gif" class=hand onclick='doc("meat");' title="Meat" alt="Meat"><br><span class=black>947,061</span></td><td align=center><img src="http://images.kingdomofloathing.com/itemimages/hourglass.gif" class=hand onclick='doc("adventures");' title="Adventures Remaining" alt="Adventures Remaining"><br><span class=black>200</span></td></tr></table><br><font size=2><a target=mainpane href="inv_use.php?pwd=5c796e7757d705f7ad1bc5deafbd3c6d&whichitem=2682">Detuned Radio</a>: <b>10</b></font><br><br><center id="nudgeblock"><font size=2><a class=nounder href=questlog.php target=mainpane><b>Current Quest:</b></a></font><br><table id="nudges"><tr rel="qn_10c882ab9347090efa97ffc1d715f00c"><td class="small" colspan="2"><div>Go to the <a class=nounder target=mainpane href=place.php?whichplace=mclargehuge><b>Icy Peak</b></a> and see what's up!</div></td></tr></table><p></center><script type="text/javascript">hide_nudges = false;</script><center><font size=2><b><a onclick='if (top.mainpane.focus) top.mainpane.focus();' class=nounder href="town_wrong.php" target=mainpane>Last Adventure:</a></b></font><br><table cellspacing=0 cellpadding=0><tr><td><font size=2><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=112">The Sleazy Back Alley</a><br></font></td></tr></table></center><p><table width=90%><tr><td colspan=2 align=center><font size=2><b>Familiar:</b></font></td></tr><tr><td align=center valign=center><a target=mainpane href="familiar.php" class="familiarpick"><img src="http://images.kingdomofloathing.com/itemimages/familiar34.gif" width=30 height=30 border=0></a></td><td valign=center align=left><a target=mainpane href="familiar.php" class="familiarpick"><b><font size=2>Gronald</a></b>, the  <b>1</b> pound Flaming Gravy Fairy<table title='1 / 4' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=25 bgcolor=#5A5A5A></td><td width=75 bgcolor=white></td></tr></table></font></td></tr></table></center><center><p><b><font size=2>Effects:</font></b></p></center><table><tr><td><img src="http://images.kingdomofloathing.com/itemimages/fortune.gif"></td><td valign=center><font size=2>Fortune Cookie (<a href="/KoLmafia/sideCommand?cmd=counters+deletehash+1805313171&pwd=5c796e7757d705f7ad1bc5deafbd3c6d">137</a>)</td></tr></table><center><p><b><font size=2>Intrinsics:</font></b><br></center><center><table><tr><td><img src="http://images.kingdomofloathing.com/itemimages/kungfu.gif" onClick='eff("c3b40896d1596565f2f489b2774dd6ec");'></td><td valign=center><font size=2>Kung Fu Fighting (∞)</font><br></td></tr></table></center><center><font size=1>[<a href="charpane.php">refresh</a>]</font></center></body></html>
 

Bale

Minion
Retrieving campground data...
CHIT: Error parsing refresh
Session data refreshed.

This seems to happen when there are no active effects. Cast scavenge or Ag-grave-ation and all is good again. Troublesome, but I haven't had the time to find the cause yet.

The good news is that I've dealt with the extreme meter problem.

If you send me a beta copy, I can tell you if it works or not.

I'll attach it to this post.
 

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