I'm just wondering if there is currently a way to know if you can adventure at a location or not without attempting a adventure( int, loc) as a check? (Since that means a server hit per attempted location, in my script those hits will build up massively quickly)
I wonder if it is already possible since I noticed that in the GUI adventure tab it seems to grey out locations which you can't access? But I can't seem to find a ASH function that does this.
I wonder if it is already possible since I noticed that in the GUI adventure tab it seems to grey out locations which you can't access? But I can't seem to find a ASH function that does this.