Ok, in scripting out a fairly speed oriented Day 1 HCNP, I decided to throw in grabbing the BRICKO bulwark. Setting up is simple enough, but then I ran into the snag of running the combat. I'm guessing use() is probably what I want but I could see visit_url() as well (since use only brings up the do you want to do this button in vanilla). Even then, I'd prefer to just take control of the combat similar to the third parameter in adventure() but I doubt that's possible so my guess is I'm stuck setting up a custom script and switching it in and out just before and after the battle.
So, any information on how to script the bricko fight(s) would be great.
Also, when shrugging a buff, is it possible to remove buffs via use_skill() or is this mostly just done via cli_execute()?
So, any information on how to script the bricko fight(s) would be great.
Also, when shrugging a buff, is it possible to remove buffs via use_skill() or is this mostly just done via cli_execute()?