StDoodle
Minion
Hiya folks!
I'm hoping I could get some additional brainstorming help on a problem for which the solution has been eluding me...
What I'd like to be able to do is store data (files generated by maifa's file_to_map() being ideal) with a limited group of people (clan moderators) in a way that also allows for programmatic uploading as well as downloading.
I have looked at zarqon's map manager, but it's missing two prerequisites: 1) Automatic uploading (though this could possibly be done with visit_url(), haven't checked into his page's code enough to know) but more importantly 2) The ability to limit who uploads new versions of the files.
So far, the best solution I've come up with involves writing the saved data to the in-game forums, but that involves a lot of load time (massive text-parsing) as well as quite a few server hits (especially if any kind of failure detection & handling is added, as would be necessary).
So, if anyone can come up with a solution or idea, I'd love to hear it!
I'm hoping I could get some additional brainstorming help on a problem for which the solution has been eluding me...
What I'd like to be able to do is store data (files generated by maifa's file_to_map() being ideal) with a limited group of people (clan moderators) in a way that also allows for programmatic uploading as well as downloading.
I have looked at zarqon's map manager, but it's missing two prerequisites: 1) Automatic uploading (though this could possibly be done with visit_url(), haven't checked into his page's code enough to know) but more importantly 2) The ability to limit who uploads new versions of the files.
So far, the best solution I've come up with involves writing the saved data to the in-game forums, but that involves a lot of load time (massive text-parsing) as well as quite a few server hits (especially if any kind of failure detection & handling is added, as would be necessary).
So, if anyone can come up with a solution or idea, I'd love to hear it!