Vandermonde
New member
This isn't anything new, but I finally motivated myself to post it here. The following examples are in AoJ under r11983, but nothing relevant should've changed since then.
The first command should've produced 'match not unique' or at least failed; on the other hand I don't know why the fourth failed but the third went through. I understand strange things happen; I just hoped they'd be more predictable.
A while ago I also found that 'equip acc1 cod' caused a refresh instead of equipping a Codpiece of the Goblin King. (The only potential culprit I had was a hobo code binder in Hagnk's.)
Code:
> make meatloaf
Verifying ingredients for meatloaf helmet (1)...
Verifying ingredients for basic meat helmet (1)...
Purchasing helmet recipe (1 @ 100)...
You acquire an item: helmet recipe
You spent 100 Meat
Purchases complete.
Creating basic meat helmet (1)...
You acquire an item: basic meat helmet
Successfully created basic meat helmet (1)
You need 1 more catsup to continue.
> make cons meatloaf
Verifying ingredients for consummate meatloaf (1)...
Creating 1 consummate meatloaf...
You acquire an item: consummate meatloaf
Successfully created consummate meatloaf (1)
> make cons soup
Verifying ingredients for consummate soup (1)...
Creating 1 consummate soup...
You acquire an item: consummate soup
Successfully created consummate soup (1)
> make cons salad
[cons salad] has no matches.
> make consummate salad
Verifying ingredients for consummate salad (1)...
Creating 1 consummate salad...
You acquire an item: consummate salad
Successfully created consummate salad (1)
The first command should've produced 'match not unique' or at least failed; on the other hand I don't know why the fourth failed but the third went through. I understand strange things happen; I just hoped they'd be more predictable.
A while ago I also found that 'equip acc1 cod' caused a refresh instead of equipping a Codpiece of the Goblin King. (The only potential culprit I had was a hobo code binder in Hagnk's.)