digitrev
Member
So this is a blatant call for someone to point me in the right direction. I want to write myself a post-adventure script that will ensure that I have certain items in my inventory. If possible, I'd like to ensure that this only fires during aftercore (with one small exception). What I have in mind is keeping a store of certain aftercore relevant items, such as love songs (to keep myself from getting into tough combat situations), sea lassos (because I still need my Clothing of Loathing), Bowls of Scorpions (because I'm a lazy dirty meat-farmer), and other things. Can someone point me to the relevant functions to call, so that I can do this relatively easy? Thanks in advance for your help, guys.