cheesecookie
Member
Can get_clan_lounge() report the number of "Colorful Plastic Ball" in the ballpit?
That's not in the lounge and mafia doesn't currently track the number.
It would take an additional server hit at login and every time that you switch clans. Is it worth it? Why does it matter? Are there many clans with less than 10,000 balls?
Would it take another server hit? Doesn't mafia check the rumpus room for the rollover adv and rollover pvp modifiers (I don't know)?
Adjusting for Mr. A inflation, I don't think that's actually more expensive than shortly after it was released.OMG! I just checked the mall and it now would cost a little over 300 million meat to get a full ball pit!
Mafia does not check the rumpus room, ever. Bonus adventures and fites from there are completely unaccounted for.
Mafia does not check the rumpus room, ever. Bonus adventures and fites from there are completely unaccounted for.
Would it be worth loading that? Maybe. I suppose that it would even make sense to grab the number of balls in the ballpit while loading the rumpus room, if it were done at all, since that single page load can grab the whole room.
Actually, I'm pretty sure that the number of balls in the pit is a separate page load from the rest of the rumpus room. Checking the rumpus room will tell you if a ball pit is present, but then you have to actually click on the pit to find out how many balls are there. (This won't grant the buff, just says click the button if you want to jump into a pit containing X balls.)
I guess maybe that one will be a list of strings. It would be good to account for bonuses from there.Since we have get_clan_lounge(), a get_clan_rumpus() seems reasonable. An issue would be that, unlike the lounge, there aren't obvious "items" you could use to tag what is there; lounge items are added by IOTMs, but rumpus room items are clan purchases.