Since a recent update to KolMafia broke a large and old script I'd been using, rather than try to fix it, I instead went ahead and redesigned the thing to hone in on the functionality I wanted, without trying to overthink everything. In its current state, the script 'verify's just fine, but fails when run with a strange error. It's probably something stupid like a spelling error, but I can't seem to find it. Here is the output:
Attached are the files. The purpose of the script is simple. Look at the current game state and make a recommendation. Any thoughts, hints, or suggestions would be greatly appreciated.
Code:
> verify Advisor.ash
Script verification complete.
> Advisor.ash
does not exist in the adventure database.
Attached are the files. The purpose of the script is simple. Look at the current game state and make a recommendation. Any thoughts, hints, or suggestions would be greatly appreciated.