Request 6 of 50 (Beanstalk: Giant's Castle) in progress...
[COLOR=RED]Invalid field name 'plural' (CounterChecker.ash, line 294)
Fortune Cookie counter expired. Last semirare found 169 turns ago (on turn 100742) in The Purple Light District[/COLOR]
Today with CounterChecker v1.4994:
Code:Request 6 of 50 (Beanstalk: Giant's Castle) in progress... [COLOR=RED]Invalid field name 'plural' (CounterChecker.ash, line 294) Fortune Cookie counter expired. Last semirare found 169 turns ago (on turn 100742) in The Purple Light District[/COLOR]
field name 'plural' is a feature that was added to KoLmafia in r9197 on March 28. You are using a build of mafia that is older than that. I'd suggest that you go HERE and download the latest jar build. (The EXE does not currently update and is too old to work properly.)
void sell_semirares()
{
foreach thing in $items[cube of billiard chalk, irradiated pet snacks, Knob Goblin lunchbox, cyclops eyedrops, distilled fortified wine, tasty tart, scented massage oil,
freezerburned ice cube, black eyedrops, can of spinach, bottle of antifreeze, ASCII shirt, six-pack of New Cloaca-Cola, Dogsgotnonoz pills, Mick's IcyVapoHotness Inhaler,
Eau de Guaneau, bottle of Mystic Shell, poltergeist-in-the-jar-o, donkey flipbook, SPF 451 lip balm, shrinking powder, fire flower, fake blood, bag of lard,
teeny-tiny magic scroll, bottle of rhinoceros hormones, bottle of pirate juice, lewd playing card, jar of squeeze, bowl of fishysoisse, concentrated garbage juice,
deadly lampshade, pixel stopwatch]
{
if(item_amount(thing) > 0)
{
put_shop(0,0,thing);
}
}
}
If you don't want CounterChecker to choose a semirare for you in-run, set BaleCC_SrInHC to false.Before freeing the king, I select and use the semi-rares to help adventuring. I would just change the variable when I free the king.
If it is true it will choose for me (which I personally like, but then I've set it to pick from a specific list of things in run).
That is a feature I intend to add some day, but it isn't a feature right now. I suspect that Winterbay has rewritten his copy of this script to choose from hardcoded options.
item [location] semi_rare;
if(can_interact())
{
semi_rare[$location[Haunted Billiards Room]] = $item[cube of billiard chalk];
semi_rare[$location[Menagerie 2]] = $item[irradiated pet snacks];
semi_rare[$location[Outskirts of The Knob]] = $item[Knob Goblin lunchbox];
semi_rare[$location[Limerick Dungeon]] = $item[cyclops eyedrops];
semi_rare[$location[Sleazy Back Alley]] = $item[distilled fortified wine];
semi_rare[$location[Haunted Pantry]] = $item[tasty tart];
semi_rare[$location[Harem]] = $item[scented massage oil];
semi_rare[$location[Haunted Kitchen]] = $item[freezerburned ice cube];
semi_rare[$location[Haunted Library]] = $item[black eyedrops];
semi_rare[$location[Goatlet]] = $item[can of spinach];
semi_rare[$location[Ninja Snowmen]] = $item[bottle of antifreeze];
semi_rare[$location[Orc Chasm]] = $item[ASCII shirt];
semi_rare[$location[Battlefield (No Uniform)]] = $item[six-pack of New Cloaca-Cola];
semi_rare[$location[Batrat and Ratbat Burrow]] = $item[Dogsgotnonoz pills];
semi_rare[$location[Giant's Castle]] = $item[Mick's IcyVapoHotness Inhaler];
semi_rare[$location[Guano Junction]] = $item[Eau de Guaneau];
semi_rare[$location[Laboratory]] = $item[bottle of Mystic Shell];
semi_rare[$location[Pre-Cyrpt Cemetary]] = $item[poltergeist-in-the-jar-o];
semi_rare[$location[Post-Cyrpt Cemetary]] = $item[poltergeist-in-the-jar-o];
semi_rare[$location[South of The Border]] = $item[donkey flipbook];
semi_rare[$location[Pandamonium Slums]] = $item[SPF 451 lip balm];
semi_rare[$location[Hidden City]] = $item[shrinking powder];
semi_rare[$location[8-Bit Realm]] = $item[fire flower];
semi_rare[$location[Spooky Forest]] = $item[fake blood];
semi_rare[$location[Whitey's Grove]] = $item[bag of lard];
semi_rare[$location[Hippy Camp]] = $item[teeny-tiny magic scroll];
semi_rare[$location[Frat House]] = $item[bottle of rhinoceros hormones];
semi_rare[$location[Pirate Cove]] = $item[bottle of pirate juice];
semi_rare[$location[The Purple Light District]] = $item[lewd playing card];
semi_rare[$location[Burnbarrel Blvd]] = $item[jar of squeeze];
semi_rare[$location[Exposure Esplanade]] = $item[bowl of fishysoisse];
semi_rare[$location[The Heap]] = $item[concentrated garbage juice];
semi_rare[$location[The Ancient Hobo Burial Ground]] = $item[deadly lampshade];
semi_rare[$location[Chapel]] = $item[pixel stopwatch];
}
else //Rares interesting in a hardcore run
{
semi_rare[$location[Outskirts of The Knob]] = $item[Knob Goblin lunchbox];
semi_rare[$location[Sleazy Back Alley]] = $item[distilled fortified wine];
semi_rare[$location[Haunted Pantry]] = $item[tasty tart];
semi_rare[$location[Harem]] = $item[scented massage oil];
semi_rare[$location[Giant's Castle]] = $item[Mick's IcyVapoHotness Inhaler];
semi_rare[$location[Hidden City]] = $item[shrinking powder];
}
int[item] rare_quant;
rare_quant[$item[distilled fortified wine]] = 3;
rare_quant[$item[tasty tart]] = 3;
rare_quant[$item[scented massage oil]] = 3;
//We basically want these in our hardcore runs
if(!can_interact())
{
rare_quant[$item[Mick's IcyVapoHotness Inhaler]] = 10;
rare_quant[$item[shrinking powder]] = 10;
}
Request 25 of 71 (Woods: Whitey's Grove) in progress...
Checking for updates (running CounterChecker ver. 1.4995)...
_version_BaleCC => 1.4995
You have a current version of CounterChecker.
Checking counters now.
Searching for "scented massage oil"...
Search complete.
Maximizing...
1 combinations checked, best score 19.0
A fire flower is currently selling for 12,399 meat .
Internal checkpoint created.
+weapon, +offhand, +equip continuum transfunctioner
Maximizing...
1 combinations checked, best score 0.0 (FAIL)
Wielding skate board...
Equipment changed.
Internal checkpoint created.
+weapon, +offhand, +equip continuum transfunctioner, +equip none
[none] has no matches.
Visit to Woods: 8-Bit Realm in progress...
You need to free up a hand.
That area is not available.
Oops, that wasn't the right number!
[7620] Whitey's Grove
Encounter: Monty of County Crisco
You acquire an item: bag of lard