This script adventures in the unlucky sewer till you have at least one worthless item, then tries to loot the hermit for 1 clover. It repeats until the hermit does not have any more clovers to give you.
The only problem with this script is that it can not tell that the hermit is out of clover until it tries to get one, so it will always have a left over clover and hermit permit at the end. If anyone knows a way around this, tell me so I can update my script.
edit: added a line to make sure all your clovers are disassembled after you get them from the hermit.
The only problem with this script is that it can not tell that the hermit is out of clover until it tries to get one, so it will always have a left over clover and hermit permit at the end. If anyone knows a way around this, tell me so I can update my script.
edit: added a line to make sure all your clovers are disassembled after you get them from the hermit.