StDoodle
Minion
Monster plurality
With the advent of Area-of-Effect bonuses for some spells, it would be very nice to easily access information on which monsters are "plural" for such purposes, and by how much.
Ideally, I would love to see something like int monster_qty( monster ) added as an ash function.
I fully understand that this could be difficult or at least tedious, and by no means am I trying to suggest it should be a high-priority, but would like to request it as a "when there's time" type of project.
Thanks!
With the advent of Area-of-Effect bonuses for some spells, it would be very nice to easily access information on which monsters are "plural" for such purposes, and by how much.
Ideally, I would love to see something like int monster_qty( monster ) added as an ash function.
I fully understand that this could be difficult or at least tedious, and by no means am I trying to suggest it should be a high-priority, but would like to request it as a "when there's time" type of project.
Thanks!