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  1. M

    Thank you!

    Of course you're included, Bale! I still remember when you came out with the first version of the universal recovery script. Zarqon covered most, if not all, the others who certainly are included in the thanks. Sorry for the delay in response, too, just got back from a brief vacation, so I'm...
  2. M

    Thank you!

    Hey guys, it's been a long time since I last posted here, but I just wanted to thank everyone who is still around from when this forum first started up. I've always loved coding, and although I never took any classes or official learning-type things for any languages, I'm at least half-way...
  3. M

    FightOptimizer.ash

    Are you using it as a Custom Combat Script, or calling it from the scripts menu? :o Try using "consult fightoptimizer.ash" as your "default" custom combat script (replace attack or whatever you currently have in there), and it should work.
  4. M

    FightOptimizer.ash

    *sob* Of course, now they give the Sauceror even more kickass items... when I started out in getting all their skills, they were my least favourite class... now I feel lost without my MMJ and kickback cookbook and... well, now things I didn't even have! I would say this means it's time for...
  5. M

    FightOptimizer.ash

    Nice work on adding the caps for Sauceror spells! I can go ahead and verify that the formulas HAVE changed for sauce spells. It's estimating that it already hit the damage cap, even though I'm doing less than the cap. For the time being, I'm adjusting the cap as I go, using pessimistic values...
  6. M

    FightOptimizer.ash

    Yeah, I kinda figured either that or you just didn't wanna bother adding things before NS13, which is completely understandable. I know what you mean about all the skill changes... my poor sauce spells (I have every Sauceror skill HC perm'd... yes, I am insane) have definitely undergone some...
  7. M

    Exit command / Close button

    I feel so silly being stumped by this, but... better to ask and know better from now on, I suppose! In the scripting manual, the CLI command "exit" says it submits a logout request, but I haven't seen it process the logoutscript before exiting the program in CLI mode, and in GUI mode using the...
  8. M

    Morning/daily scriptlet, help?

    Yes, using ASH, an if statement, and the name function found here, you can do exactly that. In fact, you wouldn't even need to specify the other name, as it would not meet the conditions of the initial if statement, therefore, the script would not get called for anything but the character name...
  9. M

    FightOptimizer.ash

    I initially came here to ask a question about how strategies were prioritized... but the script answered it for me with the DEBUG_SIMULATOR option. :o I seriously, seriously love this script, and I think I'll love it even more once I (finally) pick up a healing skill this run. The information...
  10. M

    Reducing ASH function bloat

    Oh, hola, much, much, much, MUCH love for re-adding closet_amount, and for the available_amount function. <33333333333! (No, I'm not drunk, just sleep deprived... guess I should go fix that now.) Seriously though, thank you!
  11. M

    Reducing ASH function bloat

    Ouch... I actually use closet_amount quite heavily, primarily to protect quest items (primarily NS, of course) and to just generally keep my inventory tidy. It also allows me to otherwise sell the extra "protected" items without worrying about selling an item I'd like to keep safe. I do like the...
  12. M

    Illarion's NeoStasis script v1.4

    At first glance, I can't see where it would be best to insert "Temporary Amnesia" protection... can anyone make any suggestions so that, if I have this effect, it will only use physical attacks instead of skills? Thanks in advance! :-*
  13. M

    Cooking/Mixing Broken?

    My problem along these lines seems to be closet ingredients not being taken into account. I'm currently using SVN build 3573.
  14. M

    have_outfit() not functioning properly?

    Okay. Thanks!
  15. M

    have_outfit() not functioning properly?

    I am working on a basic "meat maintenence" script that borrows from the seltzer example on the wiki. However, it seems to be reporting that I have the knob elite uniform, when I don't (I only have the pants). This currently prints "Using: knob goblin seltzer" as the last line, which would...
  16. M

    All Purpose Bitchin' Meat Car

    Ran it today on my hardcorer, who is under a muscle sign. Initially, it failed when it hit the sewer because I had conditions left over from another area, but good thing it did, 'cause it alerted me to a possible problem when I ran it again. It had already purchased the parts from the Knoll, but...
  17. M

    Switch Familiar script

    I just moved the initial definitions to the top of the script, and it works perfectly! Thanks, I'll have to keep this in mind next time I run into an undefined variable error. :)
  18. M

    Switch Familiar script

    Okay, I have a functioning workaround script to do the same thing right now, but I was trying to simplify it based on map values instead of "if(my_name() == "username") { do this }"... but, this isn't working. I have two functions set up to define the ItemFam and StatFam, and they're called at...
  19. M

    All Purpose Bitchin' Meat Car

    I made a few small changes, thanks to some new functions that have been introduced since this script was originally written. Mainly just replaced the "SignType" check with the boolean in_muscle_sign(), threw in a visit to the guild character after the GetMeatCar function, and wrapped it in a...
  20. M

    ASH maps - Calculations?

    What you posted looks close enough to what I'll be needing, thanks! I'm not too sure about how I'd even begin to go about doing what you mentioned right there, though. :P
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