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    Bug - Fixed No error when can't change MCD

    I was out defending town by killing skeles with my non-ascended SC main when i tried to change ML via 'mcd 10' in the cli. After getting the expected results message, I was surprised to notice that my ML didn't change. Took me a moment to remember that I can't change it with this character...
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    Still drink creation problems in mafia

    Hi, i have a SC AT multi that can't seem to have mafia use the still to create drinks anymore. I have the checkbox to require in-a-boxes checked. In Item manager under Createable-Mixable, i can see/create all the improved spirits, but no drinks. Under Creatable-Cookable, i can see/create all...
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    help with FOR syntax

    Hi - I need some syntax help with a FOR or FOREACH statement. I want to reiterate a few lines over several variables that are not numbers (or items, etc.). But i can't seem to get the correct combination of syntax. From the wiki, it looks like a foreach will work, but it errors out on...
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    Jewel-eyed wizard hat vs nurse's hat

    So, my softcore AT character has been wearing a nurse's hat (hp +300, mp/hp regen) and when i need to finally heal, mafia switches to the Jewel-eyed wizard hat for the -1 MP cost to cast Cannelloni Cocoon which heals me right up to 143 HP instead of the 518 i am expecting. Huh?!? :confused: Ok...
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    No more Auto-Buy Chewing Gum in The Sewer?

    There seems to be something wrong in the marketplace these days. Somewhere along the way, Kolmafia no longer auto purchases Chewing Gum on a String when you adventure in The Sewer, either manually from the Relay Browser, or from my .ash scripts. I don't know exactly when this started, but within...
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    Is there a have_displaycase() type function?

    I'm putting together an inventory script that checks all storage locations for Mr. items. I want to also check in your display case if you have one. The trouble begins if my character does Not have a display case. It then just tries to update the display case for each item i have it check...
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    Item of the Month Inventory

    Hello. I am working on creating a script to show which IotM I have on my character, and in which permeation the rotating items are in. It is pretty straight forward and mostly works. There are only a couple of items that the script says I have which I don't. In the code below, I do NOT...
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    Help with have_equipped and equipped_item

    These 2 ASH functions are returning incorrect/random values for non-standard or no familiar equipment, but work fine with the default familiar equipment. and i don't know why. The code snippet below explains the core problem i am having. I ran it with the Mosquito equipped with the ant hoe...
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    Problems trying to unequip Familiar EQ

    Hello! I am writing a script to unequip all my familiar's equipment and can't get the unequip() or unequip_slot() functions to work. I've been researching the Reference manual and google and can't find out why. I just want an quick way to unequip the familiar equipment from all my familiars...
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