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  1. Morgan Blair

    Bug - Not A Bug Cannot cast AT buffs

    Thanks, Bale. I should have checked my feeds first, before posting here. But as always, you're very helpful with useful linkage.
  2. Morgan Blair

    Bug - Not A Bug Cannot cast AT buffs

    Found some answers on the forums. I guess all the accordions that I currently own are "stolen", and thus can only be equipped by actual ATs. There's a non-stolen "toy accordion" at The Armory and Leggery, and an "antique accordion" at Uncle P's Antiques.
  3. Morgan Blair

    Bug - Not A Bug Cannot cast AT buffs

    > cast ode Casting The Ode to Booze 1 times... You need special equipment to cast that buff. > wear stolen acc Wielding stolen accordion... Equipment changed. > cast ode Casting The Ode to Booze 1 times... You need special equipment to cast that buff. Using r13005. Assuming this is...
  4. Morgan Blair

    Bug - Waiting for Info "Not enough mana to cast"…

    Ah, I did have a few turns of "Chilled to the Bone", from yesterday's adventuring. Now I know what to look out for—thanks!
  5. Morgan Blair

    Bug - Waiting for Info "Not enough mana to cast"…

    I don't know if this is a bug, but it's inexplicable behavior (at least, I can find no reason for it). I'm in extended aftercore, enjoying the new dungeon, so I start every day pretty much the same way. For example, casting some buffs. I type in "cast x y", and mafia handles the rest. Except...
  6. Morgan Blair

    New Content - Implemented Shop revamp

    When I played yesterday with r11994, I had no problem with acquiring AoJ consumables via gCLI & the Item Manager. Today, right before rollover, I got "Creation failed, no results detected." with both, so I logged out and downloaded r12000, but got the same. It was almost time for server...
  7. Morgan Blair

    Bug - Not A Bug Is this behavior…"expected"?

    So, in pursuit of a less boring slideshow, I set of with bander in tow, and my "runaway" macro set for auto-attack (KoL macro, not mafia CSS macro), and typed "adventure pirate cove" in the gCLI. mafia subsequently adventured in the cove not once but FOUR times, using 3 free runaways (the 4th...
  8. Morgan Blair

    KingdomExplorer

    Theraze's "tell, don't do" modification makes me a happy camper. Now I can have no complaints.
  9. Morgan Blair

    KingdomExplorer

    Thanks slyz, Theraze. Also, I'd 2nd Crowther's comment about things that are being dun unnecessarily every time the script is run: stat training (Pump Up Moxie, in my case), the Daily Dungeon, using 3 sonar-in-a-biscuits (all the bat caves have already been unlocked, anyway…using more...
  10. Morgan Blair

    KingdomExplorer

    Could you demonstrate how you did this, please?
  11. Morgan Blair

    KingdomExplorer

    A request/suggestion…before I found this script, I was using my bander, buffing up the weight, going to various zones, and running away. Since I was getting a free runaway, I wasn't actually SPENDING a turn in these zones, so I had no need to obtain buffs more then once. However, the order of...
  12. Morgan Blair

    Bug "Daily Dungeon" button in "Daily Deeds" panel wasting turns for no apparent reason…

    I don't think I actually had any keys in my inventory. Adventuring manually, there wasn't an option to use an unavailable key.
  13. Morgan Blair

    Bug "Daily Dungeon" button in "Daily Deeds" panel wasting turns for no apparent reason…

    "Daily Dungeon" button in "Daily Deeds" panel wasting turns for no apparent reason… I'm in aftercore, since I'd done the Bugbear Invasion, I don't have access to The Sea, so I hit "Daily Dungeon" button under "Daily Deeds". I take a moment to stretch. There's no lag, and it's spending...
  14. Morgan Blair

    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I'm not sure why eatdrink thinks that it's okay to use a Wrecked Generator when I set my valueOfAdventure to "750". considerCostWhenOwned is set to "true".
  15. Morgan Blair

    Feature Outfit switching rollback.

    Ha-ha, you're right. I guess that's just the only circumstance I noticed the failure, but it's really not related.
  16. Morgan Blair

    Feature Outfit switching rollback.

    Failure to revert from -MP item for mood maint. when between battle actions failed I have the "Allow equipment changing when casting buffs" preference set, and was doing an AT run with an Operation Patriot Shield equipped most of the time, so my mood had 4 AT buffs in it. I was doing a Bees...
  17. Morgan Blair

    Feature - Implemented Trendy Support

    I did a "pull all" but mafia only pulled trendy things, as far as I can tell. I had a bit of a panic, after breaking the crystal, when I couldn't find certain IOTM items, but then I went back to storage and did another "pull all", and there was the rest of my stuff.
  18. Morgan Blair

    Feature - Implemented Trendy Support

    I'm in the tower at the end of another run. 4-day, not sub-ronin, so I pulled everything, but I believe this means I pulled everything TRENDY (since last time, I had to pull everything a 2nd time after breaking the crystal, to get the non-trendy stuff). Anyway, In the tower, and I get this...
  19. Morgan Blair

    Feature - Implemented Trendy Support

    Ah, well, it's not just dealing with familiars in the tower. Once I cleared ronin, Modifier Maximizer seems to have completely forgotten that I still need to be trendy, and stopped considering path restrictions.
  20. Morgan Blair

    Feature - Implemented Trendy Support

    I didn't want to post this as a separate bug, so I'll just add it in here…basically, an epic failure of the Tower (Complete) script to deal with familiar buffing when it should be trendy. It keeps trying to use un-trendy items. This is with r10021 (and out of ronin). Checking prerequisites...
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