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    Bug - Cannot Reproduce Custom Combat Script autorepeat

    The following CCS macro: [ zombie waltzers ] try to steal an item skill entangling noodles skill static shock skill stealth mistletoe skill disco eye-poke skill disco dance of doom skill disco dance ii: electric boogaloo skill suckerpunch [etcetcetc] skill suckerpunch abort fails to abort, as...
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    Feature - Rejected Modifier Maximizer oversights

    There are a number of modifiers that the Modifier Maximizer does not currently include, and I would like to request that they be: Crimbo Candy [Fudge, Pecan, Bark] - Currently, the MM will only include these items if you have already summoned them. As it is a once a day, 3mp cost, I feel that...
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    Predicting Boots Release

    I was away from the game when the Stomping Boots were released (no pun intended) so I apologize if I'm missing something here, but is there any way for Mafia to track the number of charges your boots currently have? Not how many times they have been used but how many charges for the next...
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    Relay override help

    I'm trying to customize my bUMRATS file a little bit to append some information to the Wormwood page so I can stop double checking the wiki to make sure I'm remembering which place to go. Using the town_right override as a template, I made: void turtle_wormwood() { buffer results...
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    Distinguishing between Characters

    I have two characters that I play, one HC Ascender and one that hangs around in Aftercore. I always forget to set my rollover equipment, such that I have (Usually a Dead Man's Watch and/or Chrome Crossbow), so I whipped up a command to: At logout: 1) Set current outfit 2) Equip rollover gear...
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