Thanks Slyz, but I can't figure out how to edit the prefix now...
And thanks Theraze, is anyone else having this problem? I managed to temporarily fix it by editing the .ash I was using to farm there ( set_property("choiceAdventure453","2"); ) (I'm not much of a coder but putting that in seemed...
Heh, hope I picked the right prefix. Anyway, the "getting a leg up" choice adventure is unsupported in mafia, to the best of my knowledge I have the latest build. What is odd is that like most choice adventures there are brackets underneath telling me what the various choices will give me. Now...
Has someone already built one of these? I'd like something that replicates fruit in the lab for me. Just to insert a fruit of my choosing (if possible, by prompting me for which fruit I'd like to insert) and than adventuring at the small-of-fier until it gets the fruit and than repeats.
I'm getting an error that is crippling me, I tried some things to fix it but I'm not much of a coder in truth. Before it aborts, it says:
"Begin index 0 greater than end index -1 (canadv.ash, line 146)"
It seems to be a problem I am having with this script, but I was running farm.ash if that...
I'm getting a strange error in the script, when I run it or any script that requires it it gives me an "Expected ), found aggregate (zlib.ash, line 146)" Is this common? How does one fix it? I have downloaded the file multiple times and put the newer downloads in place of the old ones.
Is there a command that gets mafia to fold an item for you (For example, from the stinky cheese eye to the diaper, and than back again later in the script)
Also...
Is there a way to get yourself wanged automatically? "Use Wang" doesn't do it. :P
Is there anyway to get the custom combat to use an item/multiple items if they are there, but revert to a regular attack if they are not? I would like to get my divine favours consumed without having to manually adventure.