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  1. muczachan

    Bug - Waiting for Info Crash on some choice adventures.

    A point of order first: I compile KoLmafia from svn, and I have checked that I have the most current version (10475) -- I have no idea why it thinks it's 10161. A part of mafia died on me twice today. At least the relay browser part. While opening Oasis and on reaching Mr. Alarm, I had to...
  2. muczachan

    Bug - Fixed 10108 reintroduced buggy CLI login behaviour fixed in 9987.

    Same behaviour, so here's the link to previous discussion: http://kolmafia.us/showthread.php?8249-quot-login-quot-command-does-not-work-in-CLI
  3. muczachan

    Bug - Fixed "login" command does not work in --CLI

    Hi. I have a farmer running unattended with: java -jar Kolmafia.jar --CLI script=script.name where script basically is: login character breakfast call Harvest.ash Unfortunately this stopped working in release 9966. The whole session now looks like: KoLmafia v14.8 r9966 Released on...
  4. muczachan

    Bug - Fixed Gaudy key incorrectly removed from inventory on unsuccessful use.

    I've asked faxbot for gaudy pirate, puttied it and got 2 gaudy keys. Fine. Then I've tried to "use 2 gaudy key" from CLI: Hmmm... let's see how this works from the relay browser. Ah! Fledges! Upon using the gaudy keys from browser, the automatic Talisman creation kicked in without any problem.
  5. muczachan

    New Content - Implemented Should plant beanstalk by clicking on grounds rather than "using" enchanted bean

    Should plant beanstalk by clicking on grounds rather than "using" enchanted bean As we all know, one needs an enchanted bean to create beanstalk. Kolmafia used to help by automatically using it after clicking on the coffee grounds in Nearby Plains full of garbage. This breaks in BHY, since...
  6. muczachan

    Bug - Fixed Consumption that failed due to path restriction (BHY) still increased fullness.

    I have forgotten there's now way I can consume knob nuts, but still tried to do it through Item Manager. It failed, but the fullness counter increased anyway.
  7. muczachan

    Bug - Fixed TT Nemesis trophy "Freed guard turtle" counter did not reset on ascension.

    Title says it all. I actually noticed it right at the beginning when freeing the first guard turtle resulted in CLI message "Freed guard turtle #31", but I went on to check if maybe this in-game counter persists through ascensions. It does not. I prepped 30 guard turtles and right after I...
  8. muczachan

    Feature - Implemented Extending CLI message on semi-rare counter expiration break.

    This got lost somehow, so here I go again: Current way of handling fortune cookie expiration is to abort execution and inform user that Fortune Cookie counter expired. I think this lacks the main point of interest for the user, mainly: where not to adventure right now -- because you can not...
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