Search results

  1. A

    Feature - Implemented Auto-equip mafia pinky ring when appropriate

    How about an option to auto-equip the mafia pinky ring when drinking wines (a la the existing option to auto-equip the tuxedo shirt when drinking martinis).
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    Feature - Implemented Check Asdon Martin fuel level after using keyfob

    When I use the keyfob from the cli, mafia thinks I don't have enough fuel to do anything until I go visit the campground manually. It would be nice to check fuel level automatically, or maybe retain it from when it was last swapped out (it only resets on ascension).
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    Feature - Implemented Check incoming kmails for attached items

    Mafia doesn't put kmailed items into inventory; I get burned by this once in a while. Yesterday, somebody looking for help in a couple of dreadsylvania instances kmailed me a pair of skeleton keys; my dreadsylvania script wasted one collecting freddies because it thought I had no keys in...
  4. A

    Bug - Fixed KGB Tranquilizer Dart banish doesn't persist through rollover

    ... but mafia thinks it does.
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    Bug - Fixed Mafia wants to restore 3.8 million HP via Lasagna Bandages

    Mafia wants to heal my heavily buffed up multi with Lasagna Bandages instead of Cocoon, even though it's a ridiculous amount of HP. He has effects adding up to -6 MP cost to cast skills (including Arcane in the Brain, which stacks -3 on top of the usual -3 limit); lasagna bandages has a nominal...
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    Bug - Fixed CLI command "buy 0 whatever" buys however many whatevers are currently in inventory

    CLI command "buy 0 whatever" buys however many whatevers are currently in inventory For example, "buy 0 seal-blubber candle" when you have 18004 in inventory buys another 18004 candles. Luckily I caught that script before it doubled everything a few more times... Obviously it's easy enough...
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    Bug - Waiting for Info Don't hide mall stores that won't sell to me

    If somebody has me on /ignore and their mall store won't sell to me, mafia hides that store from all search results. This has led to some pretty misleading information when I price things. I'd rather see the store in the search results, grayed out (same way it works if you reach a daily...
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    Feature - Implemented Add more "Are you sure you want to drink without ode?" protection

    My seal clubber with no permed AT skills doesn't get a warning when he tries to drink without ode, which happens from time to time when his buffbot request fails due to all song slots being filled. Is there already a way to get a warning for characters that are out of ronin, but can't cast ode...
  9. A

    Bug - Fixed Chilled to the Bone (dread effect) + Falls-From-Sky (dread boss) = confusion

    Chilled to the Bone is the dread effect that lets your enemy attack you multiple times per round; Falls-From-Sky is a dread boss that requires you to counter his special attacks with the appropriate special skill, and telegraphs the coming action with special combat messages. Mafia parses the...
  10. A

    Feature - Implemented Cache clan info once it's gathered?

    I have a slime tube script that runs off to a different clan to use a chamois and then returns to the real clan - mafia wants to update all the clan info with every clan switch. It's a lot of server hits. It would be nice if it remembered that I had already visited that clan. Another scenario...
  11. A

    Bug - Fixed Error when repricing mall store items

    When I reprice something in my store from the relay browser, using the "update" link in the native game's manage store screen, I get an "Unexpected error, debug log printed." The price updates OK, though. Unexpected error, debug log printed. class java.lang.NullPointerException: null...
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    Feature - Implemented Add an outfit switcher pulldown menu to the Ferny Basement stat gain adventures

    I like to wear stat gain booster equipment for the basement stat gain adventures (e.g. fake washboard and trench coat for muscle gains), and also mp regen stuff - it would be nice to be able to swap outfits from the relay browser when those adventures come up every fifth level. The pulldown menu...
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    Bug - Fixed Unequipping a familiar in the terrarium doesn't add its gear to inventory

    If I go to the terrarium and take the gear off one of my buddies, mafia doesn't put it into inventory. It's a regular issue when I want to fold my flaming familiar doppelthing into a pink shirt, and occasionally with other stuff.
  14. A

    Feature How about a warning for adventuring in the hidden city shrines without a machete?

    I've wasted a few turns fighting lianas after forgetting to equip a machete. If I have one in inventory, a warning would be nice!
  15. A

    Bug - Waiting for Info mallsell silently fails when you get the "are you sure?" price warning

    cli command to mallsell 4 hot cluster @ 250k when cheapest in the mall is 2.2M appears to succeed... > mallsell 4 hot cluster @ 250000 Adding hot cluster to store... 4 hot cluster added to your store. but in fact nothing was added to the store. Doing it from the normal browser store interface...
  16. A

    Bug Effects that limit base stats confuse Mafia outfit switching

    If I have an effect that limits my base stats - e.g. Drenched in Lava, which limits base Muscle/Myst/Moxie to 30 - and I try to equip an outfit with higher stat requirements, mafia doesn't realize that the outfit switch failed. But I get proper error messages if I repeat the command. Example: >...
  17. A

    Feature Better highlighting of failure when casting buffs (ode in particular)

    Mafia doesn't complain much when I cast ode and "Selected target has the maximum number of AT buffs already." I routinely cast ode from the cli, miss the reply, and then go drinking from the relay browser. I've probably lost hundreds of adventures this way. Can mafia at least highlight the...
  18. A

    Feature - Implemented Augment banish info in Location Details

    The location details pane tells you which mobs are banished in the area; it would be helpful to know how each was banished, and how many turns remain on the banish. It can get hard to keep track when you are trying to keep multiple things banished in aftercore, and in-run you are often racing...
  19. A

    Bug Integer overflow (?) on meat in Hagnk's

    Mafia worked fine when I had 1.x billion in Hagnk's, but now that I have 2.6 billion there (thanks, guy who bought that Dark Jill!) mafia can't figure it out. I haven't ever had that much meat in inventory to test if it's a problem there, too. I assume this is a Java signed integer overflow...
  20. A

    Feature - Rejected allow Maximizer to list effects I can't afford

    I've been burned a bunch of times by the maximizer not suggesting effects because I didn't have enough on-hand meat. In run I'm always cash-starved, like most people doing speed runs, but there's usually stuff I could be autoselling to scrounge up enough meat for, say, a Bee's Knees drink (the...
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