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  1. B

    New Content - Implemented Pyramid Revamp

    The pyramid has changed a little bit. The Upper Chamber, snarfblat=406, indoor The monsters I saw here were the tomb servant, Iiti Kitty, and tomb bat, though there could be more. The Middle Chamber, snarfblat=407, indoor The monsters I saw here were the tomb asp, tomb rat, and tomb servant...
  2. B

    Bug - Fixed Herring Daquiri -> Herring Daiquiri

    The Herring Daiquiri went into the game with a typo which has been corrected. The data files should be changed to reflect the new spelling.
  3. B

    Feature - Implemented New Combat Macro Predicate

    CDMoyer has added a new predicate (happymediumglow) to the game's combat macro language. KoLmafia's syntax checker will give you an error if you try to use it in a combat macro. This isn't a huge deal since you can still save the macro and use it, but there's already a post on the forums from...
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