This is a great script that I've been using to simplify keeping my buffs active, but I ran into an annoying bug while using it. The script sets a minimum amount of MP to be kept at the start of the script, and will attempt to burn off any additional MP by casting your lowest turn remaining...
Thanks for the quick replies. When I use the code
int main(){
throw_item( $item[spices] );
return 0;
}
i get an error " ')' Expected at line 2 in file scripts\item.ash " in the graphic CLI.
I tested out the bits of code that efilnikufecin showed. I first overrided the...
Thanks for the rundown of that script - I understood basically the same when I read through it. I have my custom combat set properly to consult that script, and have it running as written properly. I know this isn't the hardcore oxygenation forums, so I won't be asking too much about that...
I tried looking up that page in the wiki first, but I have no idea how to use the functions defined. When I tried using the bit of code you wrote, i get an error "too many arguments supplied"....so that doesn't seem to work. Also, I don't want to just use the custom combat even though it is a...
Hello, I recently came across Illarion's Stasis script on the hardcore oxygenation boards, and I've started to tinker with it a bit for my own use. I'm running a new HC character, and don't have all the skills required to fully use that one (ie no noodles, no big damage finisher). This will...