Recent content by Idran

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    Bug - Not A Bug Clover protection page misdirects if first of the day

    I might be wrong about the specific cause, but right now it looks as though if you try to use a clover adventure as your very first adventure in a session and you have clover protection enabled, when you verify that you do want to adventure with a ten-leaf clover then instead of running an...
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    Bug Odd behavior with CLI manual choice adv control and relay browser

    zeroToNine already confirmed it, but yep, that's exactly it.
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    Bug Odd behavior with CLI manual choice adv control and relay browser

    I've noticed that manually selecting a choice adventure through the CLI has some odd effects on the relay browser. When you run into a situation where you have to manually select a choice option from the CLI while automating adventures, and then later in the same session manually adventure...
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    BatBrain -- a central nervous system for consult scripts

    It looks like something in the hookspear logic is sending bad input into zlib's eval function. When I have one equipped, I get this error: Expression syntax errors for 'modifier_eval()': Can't understand monstermeat*((zone(sea)+1)*0.125+0.05) (zlib.ash, line 162) and Mafia gets stuck after...
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    Feature - Implemented Track fullness from quantum taco with fullness counter enabled

    Basically just what's in the thread title. Since that's how it tracks drunkenness from the Schrodinger's thermos (at least, as far as I'm aware), would it be reasonable to add in the ability for it to do the same for the quantum taco if you have your fullness counter enabled?
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    Feature - Rejected Hernia support in moods

    Oh, that workaround works perfectly, thanks! I didn't even realize you could do that in a mood. That's a fine solution for me, then. :D
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    Feature - Rejected Hernia support in moods

    Is there any way that Mafia could ignore auto-cummerbunding if you specifically have "Hernia!" listed in your mood? I understand if this is too minor to bother with, but with the Brushfires and all, it would certainly be convenient. As it is I don't see any way to get Hernia through Mafia...
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    CanAdv -- check whether you can adventure at a given location

    I think it's sensible. The only issue would be for people that update CanAdv but not Mafia, which I don't know the size of but I can't imagine would be that large a number. Plus, there's sure to be some point in the future when they'll have to update Mafia anyway, so there doesn't seem to be...
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    Feature - Implemented Makr Richard's Star Key First

    Oh, I'm completely dumb, I didn't see "in the entryway" in the first post; I thought the fix was just related to order of conditions during autoadventuring. Sorry about that, ignore me entirely.
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    Feature - Implemented Makr Richard's Star Key First

    Swapping the order of the conditions doesn't seem to do anything; in my run just now with the new condition order, Mafia still made the star hat as soon as it had the materials for it which, since it requires less than the star key in every aspect, it hit first.
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    Bug - Fixed Drac & Tan does not have HTML character entity in item name

    I noticed some weird results in my login script that I finally tracked down. Winnowing things down to where my error was, the following code: contains_text(visit_url("showconsumption.php"), to_string($item[drac & tan])) always returns false whether or not you've actually consumed a Drac &...
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    CanAdv -- check whether you can adventure at a given location

    Ah, okay, I misunderstood the earlier post; I thought you meant a server hit to check the quest itself. As for unlockGuild, I'd tentatively say no, since setting it to false would imply to me that you never want to do any automatic adventuring. Although I can see why having it automatically...
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    CanAdv -- check whether you can adventure at a given location

    Something to keep in mind with this is what I mentioned in my previous post; Whitey's Grove isn't guaranteed to be unlocked based on Palindome position, it skips unlocking it entirely if you've already got the wet stunt nut stew from a Softcore pull when you hit the Mr. Alarm adventure, which...
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    CanAdv -- check whether you can adventure at a given location

    Corner case worth mentioning: it looks like Whitey's Grove doesn't unlock in Boriscore if you have the wet stunt nut stew already when you talk to Mr. Alarm for the first time. This might also be the case if you skip the Guild quest in a normal run.
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    Bug - Fixed Links broken in relay browser after Louvre automation

    Every link in the main pane of the relay browser after an automated Louvre trip has started giving me a "Missing password hash" error in the CLI. This seems to be new; I didn't notice it happening as recently as yesterday. And as far as I've seen so far, this is the only place I'm getting the...
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