Recent content by HasteBro

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    Bug - Not A Bug Trying to use a wang item breaks a script on my chatbot

    Using build 16778, when the script tries to use a wang this happens: > ash use(1, $item[wang]); [¶625] has no matches. Returned: false 625 is the item number for wang, so probably a typo somewhere is causing that. Not sure if any other items cause this error.
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    Feature - Implemented Dreadsylvanian Hard Mode/Superbosses (Spoilers)

    Has Hardmode ZHA's Weedy Skirt requiremente been added to the spoiler already?
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    Hot Dog Eating.

    How would one go about scripting eating hod dogs from the VIP Lounge until the player can't eat anymore or reaches a certain level? Is visit_URL() the only way?
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    raidlog override a la Dr. Evi1

    mstieler: If you click the totals bar, it will say which was unlocked. It's also a bit unnecessary, considering there's only 1 unlockable choice per NC that has that (2 per area).
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    raidlog override a la Dr. Evi1

    Which boss is fought is probably a hidden counter which increases depending on kiss level monsters where killed at, and choices made in the NC. For example: In one of our runs, we killed over 600 zombies in the village, but still got the Mayor as boss. This was a casual low kiss run (it...
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    raidlog override a la Dr. Evi1

    About Darzil's issues with the image being off-center, I got the same problem, but in Firefox. This was due to the name of the player who killed the boss being a single word and too long for the frame, which makes it not wrap to the next line.
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    raidlog override a la Dr. Evi1

    One per instance: dreadful roast wax banana stinking agaricus Dreadsylvania Auditor's badge moon-amber dread tarragon eau de mort blood kiwi >1 per instance: Ghost Pencil (10) Dreadsylvanian seed pod Not confirmed anywhere I looked: polished moon-amber replica key complicated lock impression...
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    raidlog override a la Dr. Evi1

    Aren't you going to do a "Totals" table a lá Hobopolis? You could put the items info in that table.
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    raidlog override a la Dr. Evi1

    As for the way NCs are handled, my suggestion would be similar what you have done for hobo and ST. If someone looted a ghost pencil, a new column "looted ghost pencil [x/10]" shows up, where x is how many have been looted that instance and a 1 in the player's line. Items that can be looted...
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    Feature - Implemented Dreadsylvanian Hard Mode/Superbosses (Spoilers)

    Oh, the Advanced mechanics page on the wiki has info on other 2 bosses.
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    Feature - Implemented Dreadsylvanian Hard Mode/Superbosses (Spoilers)

    According to this post and a few others in the Dreadsylvania thread in GD, if you use certain items against the bosses you get a harder version of the boss plus extra loot. It would be nice if Mafia checked for the equipped items in the Boss' Non Combat and suggested equipping it (or gave a...
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    raidlog override a la Dr. Evi1

    BTW, kill info might be important actually, more specifically, the type of monster most/least killed in each area. Or has it been confirmed that that has nothing to do with which boss shows up at the end of the area?
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    raidlog override a la Dr. Evi1

    Here's some bale's didn't have: The Woods: <br>mattkingcole (#2114360) acquired some dread tarragon (1 turn)<br> <br>Nematocyst (#2186263) made the forest less hot (1 turn)<br> <br>mattkingcole (#2114360) got intimate with some hot coals (1 turn)<br> The Village: <br>ricardo1234567890...
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    Weird behavior in "Under the Knife"

    I thought it might be an auto-stop, but I also thought it would show a message saying the script stopped because of that. Why is it an auto-stop anyway? Wouldn't having the auto choice set be enough?
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    Weird behavior in "Under the Knife"

    Every time my script adventures in the Alley and it gets the non-combat adventure "Under The Knife" (aka. sex change non-combat), the script skips the rest of the adventuring and finishes running (it's not supposed to, as there are no conditions set or any sort of command for stopping...
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