When I go to my consumables and I want certain effects (like Smithsness presence) or maybe some PVP fights, the first thing I always do is type "PVP" or "Smith" or whatever, which doesn't work (except for handfuls of Smithereens)
If the search box also looked in the granted effects/etc, it'd be...
When using the "Tower (Complete)" script under the Quests tab, when it equips familiar-weight increasing items, it fails to put on the previous outfit afterwards. This always results in me fighting the NS with a 60lb fairy and no weapon- not a horrible bug, but really annoying.
I thought the toggle for "Buy items using X when needed" was supposed to be the deciding factor in whether or not they showed up?
If this is not the case, then it'd be really nice to have something like that. I really hope I'm not alone in this, because closeting all...
Sorry for the bump, but this still seems to be an issue. Coinmaster acquisition is still off, but now it's showing items from the Terrified Eagle Inn as well as the Bounty Hunter Hunter
(Hopefully bumping was the right thing)
IIRC, the Maps of Grimace/Ronald Prime have this, but it would also mean a 13-item dropdown in this case(6 choices with 2 sub-choices each, and show in browser).
Choice adv automation fails on using Reflection of a map
Using latest version, and I am just assuming that the automated choices is supposed to function for this.
I apologize for sounding like a sarcastic asshole, but in my experience with git trackers, any old report with errors in labeling or something like that tends to be ignored by anyone who has enough experience to deal with it, and this doubt is compounded by the fact that nobody did anything in...
Item Manager displays coinmaster consumables when coinmaster acquisition is disabled
Coinmaster is disabled, lucre and lunar isotope consumables are still listed in Item manager.