Recent content by DerDrongo

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    MacGuffin 2.0 -- level 11 quest, automated

    From a few posts above... MacGuffin is quite an old script and i dont think its being worked on just now, the Hidden Temple has had some changes made to it that the script wont know about at all and you will probably have to do that manually after reading your fathers diary
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    Modifier Maximizer

    I havnt asked for this code to be added to the client or effect the main code base in anyway, i made something for testing my own script and remembered the question so posted a .patch so others could experiment if you want i can remove the .patch, i meant no offence and was just trying to be...
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    Modifier Maximizer

    I had some time today so dug into MaximizerFrame's code, fortunately i didnt need to do much inside of the class.. it was mostly getting the Boost sub-class export its slot (and isEquipment) info patch file: (for 8809) item [slot] maximize( string ) ... asking for something impossible like...
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    "Maximize" function suggesting familars (case-specific)?

    Currently maximize wont suggest you change your familiar without asking it to consider each familiar individually for a while i used something like this (in a file called dress.ash) void dress(string input) { familiar [int] familiars; file_to_map("familiars.txt", familiars); foreach i in...
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    EatDrinkFallDown

    If you see anything useful your welcome to help yourself, main stuff is reading npcstores.txt and finding out what items you have access to and reading the cafe page to see the special and its price (around lines 210-340) to fit in how i had the script i chose 3 non-consumable items (action...
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    EatDrinkFallDown

    I havnt been playing KOL for a little over a year, i just downloaded the latest EatDrink.ash from the thread, lurking in forums showed dj_d was taking a break so i posted the remake i made to handle hardcore shopping.. well it needed a lot of updating to support eatdrink(...) functions and...
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    EatDrinkFallDown

    I used the word original to indicate this scripts origins rather than the version of eatdrink i tried to match functionality
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    EatDrinkFallDown

    EatDrinkFallDown 0.1 - early test This is a rewrite of dj_d's EatDrink.ash to allow for hardcore/ronin npc-shopping and support the recent change to ode/milk being consumed. This script is more my attempt to patch a few niggling issues than to replace dj_d's excellent script, hopefully he will...
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    Translate interpretive dance to words

    a simple relay script that lets you know what the traveller is saying this script is overriding traveler.php so needs the preference to enable user-scripted relay browser overrides selected (in browser tab) and you may need to restart kolmafia for this to take effect
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    Equipt - an item selection tool

    not yet, maximize doesnt support offhand items or familiars yet as it would make querys too slow but Jasonharper is optimizing and adding new features very quickly
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    Equipt - an item selection tool

    sorry i havnt had much time to bug fix recently, works too busy just now hopefully it will return to some sane hours soon the logic for deciding the familiar item first is so it gets the best 1handed weapon to allow for optimal selection of weapon/offhand... that said ill see about adding a...
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    Detect holidays in ASH?

    I dont think there is a holiday function (there is a stat day function) so i just use visit_url string html = visit_url("main.php"); if (contains_text(html, "Festival of Jarlsberg")) { cli_execute("holiday Festival of Jarlsberg"); } if (contains_text(html, "Feast of Boris")) {...
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    Equipt - an item selection tool

    I recently broke sticker support but it should be back soon, my current fix is a bit flaky just now (it has an option for minimum stickers so it will only consider them if you have atleast that many) I have considered adding buff support but it is very very complex so doubt it will be added to...
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    Equipt - an item selection tool

    i am currently working on familiar weight modifiers in addition to familiar decisions... im not having much luck yet so might be a week or two before the next version
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    Equipt - an item selection tool

    familiar items are found via available_amount() which can only see items in your inventory, equip items and depending on your mafia settings your closet... this causes problems when a familiar that is not currently selected is holding an item as that item is not counted (code to fix this is not...
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