Recent content by AlvitrValkyrie

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    Way to use all "retrieved" items? Or do I have to hard-code each line?

    Yes, tried both. What I'm trying to fix is mafia not buying pricey items.
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    Way to use all "retrieved" items? Or do I have to hard-code each line?

    Mafia won't buy the sororiy brains. Too expensive. Never had this issue before when requesting things from inside a script.
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    Way to use all "retrieved" items? Or do I have to hard-code each line?

    Will it do that regardless of the "buy" options being checked in mafia? Also, tried something like this: foreach x in $items[cyclops eyedrops, sorority brain, polka pop, pressurized potion of perception, black snowcone, pumpkin juice, potion of the litterbox, knob goblin eyedrops...
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    Way to use all "retrieved" items? Or do I have to hard-code each line?

    Basically it. I have a pretty basic buff script in the work that retrieve_items a lot of crap. I'd rather not have to type the use command for each and every one
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    One-Click Wossname -- automatic level 12 quest completion

    Fixed it. Just go to the line and make it say giant's castle
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    One-Click Wossname -- automatic level 12 quest completion

    Getting an error here. > call scripts\Wossname.ash giant's castle lord flameface's castle belfry lord flameface's castle entryway Multiple matches against castle. Bad location value: "castle" (Wossname.ash, line 307)
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Yea I know :) That's why I brought up the "normal" ascension part.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Script works pretty well in a normal ascension, but doesn't want to get the keys and wand for the lair. Here's a script to get them. It will buy pies from the mall and eat them for some of the keys. It will buy materials and make the rest.
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    Clearing moods?

    Thanks guys
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    Clearing moods?

    When I bounty hunt, this is my mood: cli_execute("trigger lose_effect, Bubble Vision, use 1 bottle of bubbles"); cli_execute("trigger lose_effect, Heavy Petting, use 1 knob goblin pet-buffing spray"); When I meat farm, I let the above mood continue (for items) and add...
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    I need help troubleshooting a script

    Ah yes, rookie mistake. "Next step, buy/use milk only if you actually need to eat the pies!" Already done: case "eat": if ( have_skill( $skill[ Impetuous Sauciness ] ) ) { retrieve_item(1, $item[Milk of Magnesium]); use(1, $item[Milk of Magnesium]); } else {...
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    I need help troubleshooting a script

    Ah, thank you Eth :) That link is very useful
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