Feature - Implemented Follow KoL's capitalizations for monster names

Theraze

Active member
KoL isn't consistent about whether monsters should be capitalized or not, while Mafia is inconsistent but in different ways.

Mafia:
1) In the monster data, names are always capitalized.
Filthy Hippy hippy1.gif Atk: 39 Def: 35 HP: 30 Init: 70 E: stench P: hippy decorative fountain (30) filthy corduroys (2) filthy knitted dread sack (2) patchouli incense stick (30) tambourine bells (15) reodorant (5) double-barreled sling (0) greasy dreadlock (b0) Spanish fly (c25)
Foodie Giant giant_foodie.gif Atk: 130 Def: 120 HP: 150 Init: 40 Meat: 100 P: humanoid chipotle wasabi cilantro aioli (0) giant artisanal rice peeler (0) giant heirloom grape tomato (0)
2) In the fight rounds in session files, names are always lowercase.
Round 2: filthy hippy drops 9 attack power.
Round 4: foodie giant takes 1 damage.
3) In the encounter data in session files, names follow KoL's capitalization scheme.
Encounter: filthy hippy
Encounter: Foodie Giant

I would be thrilled if we could have the proper KoL capitalized name (item 3) for the official mafia name (item 1). If it was consistent and replaced item 2 as well, that would be nice. Specifically where this would be useful would be when trying to go to the wiki, since they follow KoL's proper monster names, we can't predict what a monster's page will actually be named.
 
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What's needed is for someone to go through and update about 900 lines in monsters.txt. Maybe there's someone out there that feels like doing that. After that's done, maybe the toLowercase() call that gets used for #2 above won't be needed, but I would have to look closely at that code to know for sure.
 
My guess is that the CCS check throws the tolowercase on monster names to see if it's supposed to trigger. But that's just my guess as to why we'd make that look different from mafia's 'official' name.
 
Updated monsters.txt to match Manuel entries in 12686.

Haven't got Pickle Factory factoids, so didn't update those, and didn't update things not in Manuel.
 
I guess this is done unless someone wants it updated for non-Manuel monsters ? (which I do not plan to do unless someone can provide a list of them with correct capitalisation)
 
If anyone has them in their session logs with the encounter text, that would work. Not sure how many people have their session logs around from 4+ years ago or which ones specifically you're missing, if you're asking for less than four year old info.

I have about 3 years or so of session logs. Otherwise, I think this can close.
 
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