zarqon
Well-known member
There quite a few cases where it would be extremely handy if mafia had some framework for allowing property string matching as a condition, i.e.
conditions add property oilPeakProgress 0
adventure * oil peak
or
conditions add property walfordBucketProgress 100
adventure * ice hotel
or
conditions add property questSomeQuest step3
adventure * quest location
Mafia would then adventure until the specified property equals the specified value, at which point the property condition would be satisfied and auto-adventuring would complete.
Anyone else think that would be awesome?
conditions add property oilPeakProgress 0
adventure * oil peak
or
conditions add property walfordBucketProgress 100
adventure * ice hotel
or
conditions add property questSomeQuest step3
adventure * quest location
Mafia would then adventure until the specified property equals the specified value, at which point the property condition would be satisfied and auto-adventuring would complete.
Anyone else think that would be awesome?