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Thread: raidlog override a la Dr. Evi1

  1. #261
    Developer
    Join Date
    Apr 2006
    Posts
    929

    Default

    I figured out the banished element issue:

    Code:
    kolmafia\svn\balefull-raidlog-parser-branches-master>svn diff
    Index: relay/clan_raidlogs.ash
    ===================================================================
    --- relay/clan_raidlogs.ash     (revision 3)
    +++ relay/clan_raidlogs.ash     (working copy)
    @@ -1146,11 +1146,11 @@
                                                    data[".dtotal",".dread",".total"] += 1;
                                                    data[".data","Dread"+zone,pn+"."+dreadNonComStr(pn,nc.group(2).to_int())] += 1;
                                                    switch(dreadNonComStr(pn,nc.group(2).to_int())) {
    -                                               case "-Hot":data[".data","Dread"+zone,".hot"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    -                                               case "-Spooky":data[".data","Dread"+zone,".spooky"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    -                                               case "-Stench":data[".data","Dread"+zone,".stench"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    -                                               case "-Cold":data[".data","Dread"+zone,".cold"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    -                                               case "-Sleaze":data[".data","Dread"+zone,".sleaze"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    +                                               case "-Hot":data[".data","Dread"+zone,".Hot"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    +                                               case "-Spooky":data[".data","Dread"+zone,".Spooky"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    +                                               case "-Stench":data[".data","Dread"+zone,".Stench"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    +                                               case "-Cold":data[".data","Dread"+zone,".Cold"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
    +                                               case "-Sleaze":data[".data","Dread"+zone,".Sleaze"] = -1;data[".data","Dread"+zone,".kisses"] += 1; break;
                                                    case "-Bugbears":data[".data","DreadWoods",".tilt"] -= 1; break;
                                                    case "-Werewolves":data[".data","DreadWoods",".tilt"] += 1; break;
                                                    case "-Ghosts":data[".data","DreadVillage",".tilt"] -= 1; break;
    This is in parseDread(), the elements were incorrectly lowercase (.hot when it should have been .Hot etc.)
    Better Basement Automation - Version 1.??? Someone else is maintaining this
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  2. #262

    Default

    This was a wonderful find, as my browser has just flat out stopped recognizing Dr. Evil's Greasemonkey script. Just wanted to check...does it *not* have a visualization for the Slime Tube, or am I just missing something?

    ~Aramada

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