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Thread: Harvest A highly customisable farming script

  1. #751
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    That second part is not true: anyone can buy an antique accordion from uncle P's and craft a ouija board, ouija board with items from the mall. That said, I don't know how the script checks, since it's a really old one, so I don't know if those would satisfy the script.

    (but post itself is from 2011, so I'm not sure why you are complaining about outdated items being called out.)

  2. #752
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    That second part is not true: anyone can buy an antique accordion from uncle P's and craft a ouija board, ouija board with items from the mall. That said, I don't know how the script checks, since it's a really old one, so I don't know if those would satisfy the script.

    (but post itself is from 2011, so I'm not sure why you are complaining about outdated items being called out.)
    Originally Posted by the dictator View Post
    It doesn't matter that the post itself is from 2011, as the latest version of the script still very specifically will not farm unless you have those two items. Not an antique accordion and ouija board, but the Mace and Legend.

    If it's not clear, I'm complaining because the script will not run. That seems to be a valid thing to comment on, no?

    The check only seems to occur before normal farming, as the script can farm ducks just fine.

  3. #753
    Developer Veracity's Avatar
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    By "makes sure", you mean won't run unless you've ascended as an AT and TT, and within the last couple years. Sigh.
    Originally Posted by Demise View Post
    Seriously? This is a problem?

    Yeah, in 2015, those items became untradeable,

    I guess a 5-year-old script might want to assume that you'd simply buy a 5K item from the mall, if you hadn't made one of your own, but I guess I can't understand why somebody would whine because they chose to not ascend and acquire an important item after it became an "ascension only" items.

    Suck up and do it and stop whining.

    Alternatively, modify the script - whose source is completely open for you to modify to your taste! - to behave the way you prefer it to behave.

    In either case, shut the fuck up with your whining about how a freely published script doesn't behave the way YOU want it to behave, given zero effort - and zero contribution - on your part.

    Either ascend and get an item which any normal person will have acquired, or edit the script.

    Hint: I have 157 Rock and Roll Legends in storage, as well as 62 Maces of the Tortoise and 13 5-Alarm Saucepans.

    All I (and you) REALLY need is one of each.

    It's too much trouble for you to get ONE of each to last the entire rest of your KoL career?

    Really?

    That said, I don't see why a script will REQUIRE you to have an item which will halve your buff costs You'd be an idiot NOT to have such items, but a script should not require it.

    Which is where the "you have complete control over the open source script" comes in.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  4. #754
    Developer Veracity's Avatar
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    It doesn't matter that the post itself is from 2011, as the latest version of the script still very specifically will not farm unless you have those two items.
    Originally Posted by Demise View Post
    Of course it matters that the script was last updated in 2011.

    Things in the game have changed in the six years since the script was last updated.

    Either find a more recent script, or change this six-year-old script to reflect the current game.

    Please stop complaining that a script last updated six-years-ago does not work the way you you'd like it to behave, when KoL itself has changed and invalidated the assumptions of the script, which were completely reasonable six years ago, when the script was last updated.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  5. #755
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    Please get a fucking grip. My first post was a question and my second was a response to a statement that was factually incorrect. I had no idea when the script was actually last updated, given the last response to this thread was a few months ago and SVN reports a build but not a date through the mafia interface.

    But fuck yeah, use that shit as an excuse to come unhinged! Was it fun for you?

  6. #756

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    Was it fun for you?
    Originally Posted by Demise View Post
    I hope you enjoy the temporary ban.

  7. #757
    Developer fronobulax's Avatar
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    I hope you enjoy the temporary ban.
    Originally Posted by lostcalpolydude View Post
    Thank you.

    This post suggests that the script was updated circa May 2017 and the datestamps displayed by my SVN client confirm that.
    You just vehemently agreed with me
    Originally Posted by Veracity View Post
    I agree with frono.
    Originally Posted by Veracity View Post

  8. #758
    Senior Member Theraze's Avatar
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    Yeah, it gets irregularly updated by those of us with commit access when an actual bug gets posted. Whining by non-ascenders who don't want to edit code doesn't generally qualify as a bug though.

  9. #759
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    Been searching for an answer but can't find one. When EatDrink fails to fill my spleen, Harvest just stops. Any suggestions for how to get around this?

  10. #760

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    Been searching for an answer but can't find one. When EatDrink fails to fill my spleen, Harvest just stops. Any suggestions for how to get around this?
    Originally Posted by GOVStooge View Post
    I've been seeing the same thing recently, but with booze -- I think it's due to the mime army shotglass throwing EatDrink's accounting off. I haven't gotten around to digging into the code to fix it yet because simply running Harvest again after EatDrink almost fills my liver is a valid workaround for that.

    Do the logs for EatDrink give you any indication of why it might be failing to fill your spleen?

    If all else fails, the line that's causing Harvest.ash to stop reads as follows:
    Code:
    failure(CONSUME_SCRIPT +" failed to fill your organs completely");
    Commenting out that line (by putting a // at the beginning) will remove the check and allow Harvest.ash to blithely continue on its way even if you aren't completely full after EatDrink.
    Last edited by coandco; 01-06-2018 at 07:40 PM.

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