Feature - Implemented KOL Combat Macro in CCS

Darzil

Developer
Would it be possible to add the ability to run an existing KOL Combat Macro from the CCS, enabling autoadventuring using KOL combat macros ?

Something like :

1: macro name

Runs existing KOL macro.
 

jasonharper

Developer
Doing this efficiently would require that the macro language have some command for invoking another macro. I'm pretty sure we'll see that eventually.
 

Rinn

Developer
Could we get something like 'employ textfile.txt' where mafia simply dumps the contents of the text file into the macro as a sub then calls it? This would be a nice holdover until mafia fully supports employ ash scripts.
 

Darzil

Developer
Doing this efficiently would require that the macro language have some command for invoking another macro. I'm pretty sure we'll see that eventually.

Your upgrade today seems to do everything I wanted from it. (Does it also ignore comments, so it'd be safe for me to add them in?)

Thanks a lot !
 
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