I've updated the main version of slime.ash to be "relay_slime.ash"
This version of the script uses Bale's wonderful interface. The old version (still known as slime.ash) will still be available, but will not be updated for anything but bug fixes. Consider it a stable version of the script. relay_slime.ash will still be updated with new features as normal.
I've had enough people have problems finding the latest version of this script that I figured it should have a topic of its own. So, without further ado, I present (again) slime.ash, a slime tube adventuring script.
For those who don't know, this script will adventure in the slime tube, changing outfits to get the most turns of Coated in Slime possible, and wiping off the slime whenever you are no longer able to survive the damage you would receive combined from Coated in Slime, and the combat.
It will take advantage of Navel runaways and Bandersnatch runaways, and supports the following skills for damage calculations: Attack with weapon, Thrust-Smack, Lunging Thrust-Smack, Saucegeyser, Weapon of the Pastalord, Shieldbutt, Fearful Fetuccini and divines, both single and funkslung.
If you need MP recovered, set up mafia's autoheal to whatever you prefer. I highly recommend using Bale's Universal Recovery Script to optimally recover your MP, due to the large amounts of MP likely being spent.
You can download this script by typing
into the cli. Running svn update is all it will take to update the script after this.
svn checkout svn://svn.code.sf.net/p/slimetube/code/