Bug - Fixed Passive Skills that are "unavailable" are counted in stats

Malibu Stacey

Active member
Another thing I found in G-Lover, passive skills which are not allowed in this path are being counted for stat values e.g.

passives.png

passives_ingame.png

I suspect it's similar to the issue with Ode I reported a few days ago as the passives are "disabled" in game but still shown in the skills page.

Thanks.
 

Veracity

Developer
Staff member
Considering that the only change is inside a “is G-Lover” conditional, hard to imagine how that is possible. Or, maybe, considering G-Lover is always “out of standard”, it is expected?

Can you back this up with ... anything?
 
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