Bug - Fixed Don't know how to retrieve a FunPoint

fronobulax

Developer
Staff member
Item Manager

Creatable Tab

Typed conquistador in search bar. Got conquistador's breastplate.

Highlighted it and pressed button to Create.

Expected breastplate to be "created" by spending FunPoints.

Got gCLI message
Verifying ingredients...
Verifying ingredients for conquistador's breastplate (1)...
Don't know how to retrieve a FunPoint

Used the Tools->Coin Masters to purchase one so prerequisites were met.
 

Veracity

Developer
Staff member
Code:
[color=green]> get availableFunPoints[/color]

3084

[color=green]> create? bottle of super-extra-dark rhum[/color]

bottle of super-extra-dark rhum
Verifying ingredients for bottle of super-extra-dark rhum (1)...
[color=red]Don't know how to retrieve a FunPoint[/color]
I also noticed that when I visited the PirateRealm Funa-a-Log in the CoinmasterFrame for the first time, everything was greyed out, until I clicked "visit", at which point everything I could afford was no longer greyed out.
 

Veracity

Developer
Staff member
Revision 20259 fixes that.

Code:
[color=green]> acquire Red Roger tattoo kit[/color]

Verifying ingredients for Red Roger tattoo kit (1)...
[color=red]You need 1781 more FunPoint to continue.[/color]
My observation about greyed out items in the CoinmastersFrame is because items in the Fun-a-Log have to be "unlocked". We know everything that is possible, but until we visit the Fun-a-Log, we don't know whether you have unlocked them. Hence, we assume none are unlocked - and all are grey - but when we look at the Fun-a-Log, we will un-grey the ones that you have unlocked and can afford.
 

Veracity

Developer
Staff member
By the way - any Coinmaster token that is counted in a "property" - dime, quarter, FunPoint, swagger - needs to have a Concoction registered for it in order for "acquire" or "create" to work.

Code:
[color=green]> get availableFunPoints[/color]

3219

[color=green]> create bottle of super-extra-dark rhum[/color]

Verifying ingredients for bottle of super-extra-dark rhum (1)...
Purchasing bottle of super-extra-dark rhum (1 @ 100 FunPoints)...
Visiting the PirateRealm Fun-a-Log...
You acquire an item: bottle of super-extra-dark rhum
PirateRealm Fun-a-Log successfully looted!
Successfully created bottle of super-extra-dark rhum (1)

[color=green]> get availableFunPoints[/color]

3119
But:

Code:
[color=green]> get availableSwagger[/color]

1927

[color=green]> create cursed pony keg[/color]

Verifying ingredients for cursed pony keg (1)...
[color=red]Don't know how to retrieve a swagger[/color]
I think this tells me that we need to look at all CoinMasters that have a "property" to count their tokens...
 

Veracity

Developer
Staff member
Turns out it's only the Swagger Shop.

Code:
[color=green]> create cursed pony keg[/color]

Verifying ingredients for cursed pony keg (1)...
[color=red]You need 8073 more swagger to continue.[/color]
Revision 20260.
 
Top