Once you transform a monster, reparse it using MONSTERID, etc. every round for the rest of the fight
since ocrs modifiers, etc. do not appear the very next round, but a later one. This is bug reported.

by veracity0 on 2020-06-21 04:38:36

M /src/net/sourceforge/kolmafia/combat/MonsterStatusTracker.java (view) (diff)
M /src/net/sourceforge/kolmafia/request/FightRequest.java (view) (diff)