New Content - Implemented Low-Key path

Veracity

Developer
Staff member
And I went back and reran the script after finishing the Council quests and it opened the door and advanced the quest, as expected.

I think support for this path is done.
 

ckb

Minion
Staff member
Confirmed on this run: approached door with all Low Keys, 2 fat loot token, Lock Picking skill, and digital/star/skeleton keys. tower_door() correctly opened all locks and the door. Sweet!
 

Malibu Stacey

Active member
Confirmed on this run: approached door with all Low Keys, 2 fat loot token, Lock Picking skill, and digital/star/skeleton keys. tower_door() correctly opened all locks and the door. Sweet!

Same but 3 fat loot tokens and no Lock Picking skill (1st run of the path on my testing account). Works like a charm. I shall be using tower_door() in all other paths in autoscend too once I'm done working on Low Key Summer support.

Thanks for all the work on this path everyone.
 

taltamir

Member
abandoning a low key path run does not reset tower quest progress to being unstarted. it still shows as being at the door already

edit:
the specific properties that should be reset are:
questL13Final
nsContestants1
nsContestants2
nsContestants3
 
Last edited:

Veracity

Developer
Staff member
abandoning a low key path run does not reset tower quest progress to being unstarted. it still shows as being at the door already
Awww.

Maybe somebody who cares about people who abandon paths will fix that.
That person is not me.
 
Top