New Content - Implemented 2019 Crimbo

Ethelred

Member
Potentially stupid question - is there any goal string that means 'fought and won 3 dolphin "orphan" combats' ?

Or should I just OR together the item drops perhaps?

I been using "+3 any waterlogged" (without the quotes) as a condition quite successfully. Don't remember where of from whom I learned of this, but it's been a big timesaver and I thank them.

EDIT: Haha! Should have read the preceeding posts. Both fronodulax and Veracity beat me to the punch. Wasn't trying to take credit for your ideas.
 
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Malibu Stacey

Active member
Code:
place.php?whichplace=crimbo19_tammy&action=platform
--------------------
10377	map to Dolph Bossin's hideout	986362048	map.gif	none		0
Item	map to Dolph Bossin's hideout	Free Pull
--------------------
You acquire an item: map to Dolph Bossin's hideout

Code:
--------------------
10343	tiny plastic dolphin "orphan"	567229020	tpdolphin.gif	accessory	t	0
tiny plastic dolphin "orphan"	0	none
Item	tiny plastic dolphin "orphan"	Familiar Weight: +3, Single Equip
--------------------
You acquire an item: tiny plastic dolphin "orphan"

Code:
[233306] The Impenetrable Kelp-Holly Forest

Encounter: Crimborienteering
Took choice 1398/1: Follow the map
choice.php?pwd&whichchoice=1398&option=1
Encounter: Dolph Bossin, the Boss Dolphin
...
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10378	Dolph Bossin's charity note	955490978	document.gif	none		0
Item	Dolph Bossin's charity note	Free Pull
--------------------
--------------------
10379	Dolph Bossin's Crimbo hat	371325275	dolphhat.gif	hat	t	0
Dolph Bossin's Crimbo hat	150	Mox: 40
# Item Dolph Bossin's Crimbo hat: Makes dolphins less likely to steal your your items
Item	Dolph Bossin's Crimbo hat	Cold Damage: +25, Hot Resistance: +3, PvP Fights: +4
--------------------
 
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Malibu Stacey

Active member
Code:
place.php?whichplace=crimbo19&action=c19_abuela
--------------------
10380	The Spirit of Giving	415922024	book3.gif	usable	t	0
Item	The Spirit of Giving	Skill: "The Spirit of Taking"
--------------------
--------------------
189			-1	0	0
--------------------
--------------------
189	The Spirit of Taking		-1	0	0
--------------------
You acquire an item: The Spirit of Giving

Yep, the skill is unimplemented. Quelle surprise.

Also

Code:
--------------------
10344	tiny plastic Dolph Bossin	878622615	tpdolphin.gif	accessory	t	0
tiny plastic Dolph Bossin	0	none
Item	tiny plastic Dolph Bossin	Experience (familiar): +1
--------------------
You acquire an item: tiny plastic Dolph Bossin
 
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Veracity

Developer
Staff member
Revision 19663 has all of that.

Seems likely we are done, although there is an item number gap right in the middle of Crimbo stuff: 10381.
There is also a gap - 10428 - between the end of Crimbo items and the December IOTM.
 
That first item gap is the used version of the skillbook, and the effect is still unknown to mafia:
Code:
--------------------
10381 The Spirit of Giving (used) 220346586 book3.gif usable 0
Item The Spirit of Giving (used) Skill: "The Spirit of Taking"
-------------------- 
--------------------
2541 The Spirit of Taking sack1.gif 010bdf32849b82f3693cbc805095c417
Effect The Spirit of Taking Item Drop: +10
--------------------

(and yes, the used version is reusable)
 
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It still doesn't, but mafia noticed it when I logged in with the effect already running. (You get 10 turns when you cast the skill).
 

Veracity

Developer
Staff member
There is the "This item will stop working after Crimbo 2019" issue. I think a bizarre and unnecessary mechanic, but, here we are. Or here we will be. Just as we were during Crimbo 2015 which had two combat items which have subsequently stopped working. Supposedly.

What dose it mean in 2019, where there are many more items so-labelled?

Guess:

At some point, all items that are so-labelled will have their modifiers disabled.

Food will remain food.
Booze will remain booze
Potions will be usable, but useless
Combat items will be usable in combat, but useless
Equipment will remain equipment, with a particular power, but otherwise uninteresting.

Concoctions will continue to work; ingredients will still be usable, although the result may or may not, depending on whether it is tagged.

I wish I could be sure of that last one. It'd be super annoying if you couldn't make the chefstaff except during Crimbo because the extra ingredients you need to supply to Roderick "stopped working".
 
For what it's worth, even Jick doesn't know what it means yet, he just wants to make sure the sea doesn't forever require stuff from this Crimbo if it's just THAT good compared to everything else.

Oh, and the mafia doesn't know about the anemoney clip underwater bonus yet, and also doesn't know dreaming of a wet crimbo gives a meat drop buff (that was added slightly later, I think the wiki has yet to figure it out too).
 

Malibu Stacey

Active member
For what it's worth, even Jick doesn't know what it means yet, he just wants to make sure the sea doesn't forever require stuff from this Crimbo if it's just THAT good compared to everything else.

Sounds like he's learned a lesson from 2017 Crimbo. Not the lesson but a lesson nevertheless. Progress is progress I suppose.
 

Malibu Stacey

Active member
FYI

Code:
salty gumdrop is multiusable, but KoLmafia thought it was not
...
glob of salty molasses is multiusable, but KoLmafia thought it was not
 

Veracity

Developer
Staff member
I need to get the arena parameters for the Antique Nutcracker. Haven't felt like putting aside 144 turns for that while I'm still hunting for Crimbo 19 rares. When the Tammy zones close, I'll get the arena parameters and ascend.
 
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