KoL describes many items as "potions". Define a "potion" primary usage type. "usable" and "multible" can be
specified as the secondary usage type. If the potion is n avatar potion, use "avatar" as the primary usage
type; anything which is a "potion" or an "avatar" is a KoL "potion".

by veracity0 on 2019-07-07 00:22:35

M /src/data/items.txt (view) (diff)
M /src/net/sourceforge/kolmafia/KoLConstants.java (view) (diff)
M /src/net/sourceforge/kolmafia/persistence/DebugDatabase.java (view) (diff)
M /src/net/sourceforge/kolmafia/persistence/EquipmentDatabase.java (view) (diff)
M /src/net/sourceforge/kolmafia/persistence/ItemDatabase.java (view) (diff)
M /src/net/sourceforge/kolmafia/swingui/panel/UseItemEnqueuePanel.java (view) (diff)