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Thread: Two Crazy Random Summer

  1. #281
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    Why didn't I check on another character?! Yes, I see the same issue outside TCRS.
    Originally Posted by Crowther View Post
    I was referring to the tangent about a decades-old movie, but that too.

  2. #282
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    We could try the descid first, and use the name only if we donít have a match for it.

  3. #283
    Developer Veracity's Avatar
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    No, we will derive the effect anyway. As I said, that is how we learn a lot of new effects.

  4. #284
    Developer Veracity's Avatar
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    OK. With revision 19388

    Code:
    > tcrs check 10052
    
    name = distilled narrow shaking olive body spradium
    size = 1
    quality = good
    modifiers = 'Effect: "[1609]Dancin' Fool", Effect Duration: 40'
    I did a full derive/apply/save in this path and there are a handful of other changes. In fact, I did it twice, when I realized that having goat's milk in my inventory added 10 to the duration of crimbo cookie buffs. Which is not surprising, but I don't want to include that effect in the data file, so I closeted and rederived.

    Here are the differences:

    Code:
    -3169	decent turtle soup	3	good	Effect: "A Little Bit Evil"
    +3169	decent turtle soup	3	good	Effect: "[598]A Little Bit Evil"
    -3651	bouncing upside-down antlers	0		Familiar Weight: +2
    +3651	bouncing upside-down antlers	0		Familiar Weight: +3
    -6483	special Kool-Aid	1	good	Effect: "Slicked-Back Do", Effect Duration: 10
    +6483	special Kool-Aid	1	good	Effect: "[1342]Slicked-Back Do", Effect Duration: 10
    -10052	distilled narrow shaking olive body spradium	1	good	Effect: "Dancin' Fool", Effect Duration: 40
    +10052	distilled narrow shaking olive body spradium	1	good	Effect: "[1609]Dancin' Fool", Effect Duration: 40
    I don't know what's up with the miniature antlers, but since we ignore effects on familiar items, it don't matter.

  5. #285
    Developer Veracity's Avatar
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    Code:
    [975] Freeing King Ralph
    ERROR: too many sources for bitmap modifier Raveosity, consider using longs.
    That happens when the equivalent of "tcrs reset" is done.
    (As expected, it can be reproduced by doing "tcrs reset" while in a TCRS run.)

  6. #286
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    Oh, I got something like that when in TCRS too, I assumed it was an issue with the script I was running, but you're saying it's something else?

    Screenshot_2.png

  7. #287
    Developer Veracity's Avatar
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    What do you mean "when in TCRS"? What did you do? Simply logging in?

  8. #288
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    Nah, I ran an ascension script, sl_ascend. I wasn't really paying attention to what appeared when I logged in until that part of the log had probably scrolled past. Anyway, the script seemed to run fine anyway, so I didn't think there was any point in mentioning it until I saw you posting about a similar error message here.

    I think it may just be doing a "refresh all" or something similar at the start of script execution though...

    Code:
            > sl_ascend
    
    Thank you for using      sl_ascend!
    If you need to configure or interrupt the script, choose soolascend      from the drop-down "run script" menu in your browser.
    If you      want to contribute, please open an issue on      Github
    A FAQ with common issues (and tips for a great bug report) can      be found here
    The developers also hang around on      the Ascension Speed Society discord server
    
    Loading character      status...
    Refreshing session data...
    Synchronizing moon data...
    Loading      character status...
    Retrieving character data...
    ERROR: too many      sources for bitmap modifier Synergetic, consider using longs.
    bewitching      boots/bitter bowtie contains element bewitching boots that isn't      Synergetic.
    ERROR: too many sources for bitmap modifier Synergetic,      consider using longs.
    (...)
    Last edited by ereinion; 07-11-2019 at 07:48 PM.

  9. #289
    Developer fronobulax's Avatar
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    What do you mean "when in TCRS"? What did you do? Simply logging in?
    Originally Posted by Veracity View Post
    I've seen it at least twice when I break the prism on a TCRS run and Kol and Kolmafia decide everything reverts back to normal. I was playing in the relay browser and no scripts were involved. But that was not "in" a TCRS run.

    Edit: Reported

    https://kolmafia.us/showthread.php?2...l=1#post152874
    Last edited by fronobulax; 07-11-2019 at 07:56 PM.
    Well, thank you.
    Originally Posted by Veracity View Post

  10. #290
    Developer Veracity's Avatar
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    It was also "reported" by me :

    Code:
    [975] Freeing King Ralph
    ERROR: too many sources for bitmap modifier Raveosity, consider using longs.
    That happens when the equivalent of "tcrs reset" is done.
    (As expected, it can be reproduced by doing "tcrs reset" while in a TCRS run.)
    Originally Posted by Veracity View Post
    Notice the "Freeing King Ralph" logging?

    I was pointing out that since that is "the equivalent of tcrs reset while you are in a TCRS run", 1) the error is in the "reset" and 2) it can be tested more easily than only by freeing the king.

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